Tower Geist

Tower Geist

Creature — Spirit

Mana cost: {3}{U}

How we read this card

Flying
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

triggered — puts cards into your hand

triggered — mills a card

Causes: mill a card.

Cares about: nothing.

Works well with

a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Tower Geist is one).

  1. Millicent, Restless Revenant — When Tower Geist deals combat damage, Millicent, Restless Revenant makes a token

a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Tower Geist is one).

  1. Baboon Spirit — When Tower Geist enters, Baboon Spirit makes a token

a Spirit enters the battlefield — 863 cards in the game can cause this (Tower Geist is one).

When Tower Geist enters:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

a card in a graveyard — 7,589 cards in the game can cause this (Tower Geist is one).

  1. Samwise Gamgee — Tower Geist puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Tower Geist puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Tower Geist puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Tower Geist puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Tower Geist puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Tower Geist puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Tower Geist puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Tower Geist fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Tower Geist puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Tower Geist puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Tower Geist is one).

When a card hits the graveyard thanks to Tower Geist:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Tower Geist is one).

When Tower Geist attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Tower Geist is one).

When Tower Geist attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

188 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Tower Geist is one).

When Tower Geist blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

25 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Tower Geist is one).

  1. Mardu Ascendancy — When Tower Geist attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Tower Geist is one).

When Tower Geist enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

343 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Tower Geist is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Tower Geist enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

55 other cards care about it too. These are the ones with the most connections.