Troubled Healer

Troubled Healer

Creature — Human Cleric

Mana cost: {2}{W}

How we read this card

Prevent the next 2 damage that would be dealt to any target this turn.

activated Sacrifice a land —

activated Sacrifice a land —

Causes: sacrifice a land, a land is put into a graveyard from the battlefield, damage is prevented.

Cares about: a land to sacrifice.

Works well with

a land is sacrificed — 438 cards in the game can cause this (Troubled Healer is one).

When you sacrifice a land to Troubled Healer:

  1. Baloth Prime — makes a token
  2. Scouring Swarm — makes a token
  3. Hearthhull, the Worldseed — makes each opponent lose 2 life

damage is prevented — 568 cards in the game can cause this (Troubled Healer is one).

When Troubled Healer has damage prevented:

  1. Phyrexian Vindicator — deals that much damage
  2. Selfless Squire — puts that many +1/+1 counters on itself
  3. New Way Forward — deals that much damage
  4. Samite Ministration — gains you that much life
  5. Judgment of Alexander — deals its power damage

a land in a graveyard — 634 cards in the game can cause this (Troubled Healer is one).

Troubled Healer puts cards into the graveyard that:

  1. Slogurk, the Overslime — can bring back
  2. Zask, Skittering Swarmlord — can bring back
  3. Glacierwood Siege — can bring back
  4. Turntimber Sower — can bring back
  5. Serra Paragon — can bring back
  6. Muldrotha, the Gravetide — can bring back
  7. Deadbridge Chant — can bring back
  8. Invasion of Tolvada // The Broken Sky — can bring back
  9. Pull Through the Weft — can bring back
  10. Conduit of Worlds — can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Troubled Healer is one).

When you sacrifice a land to Troubled Healer:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 683 cards in the game can cause this (Troubled Healer is one).

When a land hits the graveyard thanks to Troubled Healer:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Sand Scout — makes a token
  4. Crawling Sensation — makes a token
  5. Countryside Crusher — puts a +1/+1 counter on itself

6 other cards care about it too. These are the ones with the most connections.

a Cleric enters the battlefield — 722 cards in the game can cause this (Troubled Healer is one).

  1. Cleric of Life's Bond — When Troubled Healer enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Troubled Healer is one).

  1. Gorbag of Minas Morgul — When you sacrifice a land to Troubled Healer, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Troubled Healer is one).

When Troubled Healer enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Troubled Healer is one).

  1. Long Feng, Grand Secretariat — When you sacrifice a land to Troubled Healer, Long Feng, Grand Secretariat puts a counter on a creature

10 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Troubled Healer is one).

  1. Gale, Waterdeep Prodigy — Troubled Healer puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Transplant Theorist — Troubled Healer puts cards into the graveyard that Transplant Theorist can bring back
  3. Heart-Shaped Herb — Troubled Healer puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Wayward Angel — Troubled Healer fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Victimize — Troubled Healer puts cards into the graveyard that Victimize can bring back
  6. Bound // Determined — Troubled Healer puts cards into the graveyard that Bound // Determined can bring back
  7. Enlightened Confidant — Troubled Healer puts cards into the graveyard that Enlightened Confidant can bring back
  8. Tergrid, God of Fright // Tergrid's Lantern — Troubled Healer puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back

436 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Troubled Healer is one).

When Troubled Healer attacks:

  1. Shaun, Father of Synths — makes a token
  2. Optimus Prime, Hero // Optimus Prime, Autobot Leader — puts a counter on a permanent

132 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Troubled Healer is one).

When Troubled Healer is cast:

  1. God-Eternal Oketra — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Troubled Healer is one).

  1. Samwise Gamgee — When Troubled Healer enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Troubled Healer is one).

When Troubled Healer enters, Enduring:

  1. Enduring Innocence — Innocence draws you 1 card
  2. Enduring Courage — Courage gives +2/+0

383 other cards care about it too. These are the ones with the most connections.