Warmth

Warmth

Enchantment

Mana cost: {1}{W}

How we read this card

Whenever an opponent casts a red spell, you gain 2 life.

triggered — gains you 2 life

Causes: gain life.

Cares about: a spell is cast.

Works well with

life is gained — 2,076 cards in the game can cause this (Warmth is one).

When Warmth gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Warmth is one).

  1. Hallowed Haunting — When Warmth is cast, Hallowed Haunting makes a token
  2. Daxos the Returned — When Warmth is cast, Daxos the Returned puts a counter on a permanent
  3. Tatsunari, Toad Rider — When Warmth is cast, Tatsunari, Toad Rider makes a token
  4. Sythis, Harvest's Hand — When Warmth is cast, Sythis, Harvest's Hand gains you 1 life
  5. Sigil of the Empty Throne — When Warmth is cast, Sigil of the Empty Throne makes a token
  6. Dawnhart Geist — When Warmth is cast, Dawnhart Geist gains you 2 life
  7. Herald of the Pantheon — When Warmth is cast, Herald of the Pantheon gains you 1 life
  8. Kami of Transience — When Warmth is cast, Kami of Transience puts a +1/+1 counter on itself
  9. Argothian Enchantress — When Warmth is cast, Argothian Enchantress draws you 1 card
  10. Mesa Enchantress — When Warmth is cast, Mesa Enchantress draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Warmth is one).

  1. Historian's Boon — When Warmth enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Warmth is one).

  1. Calix, Guided by Fate — When Warmth enters, Calix, Guided by Fate puts a counter on a creature
  2. Elvish Archivist — When Warmth enters, Elvish Archivist draws you 1 card
  3. Victor, Valgavoth's Seneschal — When Warmth enters, Victor, Valgavoth's Seneschal surveils
  4. Strength from the Fallen — When Warmth enters, Strength from the Fallen gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — When Warmth enters, Doomwake Giant shrinks a creature by -1/-1
  6. Cacophony Unleashed — When Warmth enters, Cacophony Unleashed turns something into a creature
  7. Ghostly Dancers — When Warmth enters, Ghostly Dancers makes a token
  8. Thassa's Devourer — When Warmth enters, Thassa's Devourer mills a card
  9. Killian, Decisive Mentor — When Warmth enters, Killian, Decisive Mentor taps a creature
  10. Thoughtrender Lamia — When Warmth enters, Thoughtrender Lamia makes an opponent discard a card

60 other cards care about it too. These are the ones with the most connections.