edhseer Commander synergy, explained
Creature — Zombie Knight
Mana cost: {B}{G}
Vigilance
This creature gets +1/+1 for each creature card in your graveyard.
static — gives +1/+1 for each creature card in your graveyard
Search your library for a land card, put it onto the battlefield tapped, then shuffle.
activated {T}, Sacrifice another creature —
activated {T}, Sacrifice another creature — searches a library
activated {T}, Sacrifice another creature —
activated {T}, Sacrifice another creature —
Causes: sacrifice a creature, a creature dies, search land , put a land onto the battlefield, shuffle a library.
Cares about: a creature to sacrifice, a creature in a graveyard.
anything leaves the battlefield — 1 card in the game can cause this (Wight of the Reliquary is one).
a Knight attacks — 547 cards in the game can cause this (Wight of the Reliquary is one).
a Knight deals combat damage — 547 cards in the game can cause this (Wight of the Reliquary is one).
a Knight enters the battlefield — 592 cards in the game can cause this (Wight of the Reliquary is one).
When Wight of the Reliquary enters:
a Knight creature it grants types to — 596 cards in the game can cause this.
595 other cards cause it too. These are the ones with the most connections.
a Zombie deals combat damage — 657 cards in the game can cause this (Wight of the Reliquary is one).
a Zombie attacks — 657 cards in the game can cause this (Wight of the Reliquary is one).
a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Wight of the Reliquary is one).
a Zombie it boosts — 669 cards in the game can cause this.
668 other cards cause it too. These are the ones with the most connections.
a Zombie enters the battlefield — 795 cards in the game can cause this (Wight of the Reliquary is one).
When Wight of the Reliquary enters:
a Zombie creature it grants abilities to — 797 cards in the game can cause this.
796 other cards cause it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Wight of the Reliquary is one).
When a land enters thanks to Wight of the Reliquary:
200 other cards care about it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Wight of the Reliquary is one).
When you sacrifice another creature to Wight of the Reliquary:
a creature is sacrificed — 1,741 cards in the game can cause this (Wight of the Reliquary is one).
When you sacrifice another creature to Wight of the Reliquary:
19 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this.
1,506 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Wight of the Reliquary is one).
When you sacrifice another creature to Wight of the Reliquary:
62 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Wight of the Reliquary is one).
461 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Wight of the Reliquary is one).
35 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Wight of the Reliquary is one).
443 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Wight of the Reliquary is one).
220 other cards care about it too. These are the ones with the most connections.