edhseer Commander synergy, explained
Sorcery
Mana cost: {4}{G}
Choose one. If you control a commander as you cast this spell, you may choose both instead.
on-cast —
Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
on-cast — mills a card
on-cast — brings a card back
Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
on-cast — puts counters on it
on-cast — grants a keyword
Causes: you face a dilemma, mill a card, put a land onto the battlefield, a land leaves a graveyard, put a counter on a creature.
Cares about: a land in a graveyard.
a land in a graveyard — 634 cards in the game can cause this.
788 other cards care about it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Will of the Sultai is one).
When Will of the Sultai poses a dilemma:
a card is milled — 772 cards in the game can cause this (Will of the Sultai is one).
a land enters the battlefield — 1,560 cards in the game can cause this (Will of the Sultai is one).
When a land enters thanks to Will of the Sultai:
199 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Will of the Sultai is one).
When a land leaves a graveyard thanks to Will of the Sultai:
13 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Will of the Sultai is one).
When a creature gets a counter thanks to Will of the Sultai:
31 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Will of the Sultai is one).
When Will of the Sultai is cast:
431 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Will of the Sultai is one).
Will of the Sultai puts cards into the graveyard that:
442 other cards care about it too. These are the ones with the most connections.