edhseer Commander synergy, explained
Legendary Creature — Human Wizard
Mana cost: {1}{W}{U}
Vigilance
Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
activated {T} — costs less
What a deck led by this card wants
Causes: nothing.
Cares about: nothing.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Will is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Will is one).
a Human enters the battlefield — 4,639 cards in the game can cause this (Will is one).
When Will, Scion of Peace enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Will is one).
When Will, Scion of Peace attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Will is one).
When Will, Scion of Peace attacks:
182 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Will is one).
When Will, Scion of Peace blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Will is one).
When Will, Scion of Peace attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Will is one).
When Will, Scion of Peace deals combat damage:
195 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Will is one).
When Will, Scion of Peace is cast:
88 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Will is one).
When Will, Scion of Peace enters:
310 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Will is one).
42 other cards care about it too. These are the ones with the most connections.