Witch Enchanter // Witch-Blessed Meadow

Witch Enchanter // Witch-Blessed Meadow

Creature — Human Warlock // Land

Mana cost: {3}{W}

How we read this card

When this creature enters, destroy target artifact or enchantment an opponent controls.

triggered —

As this land enters, you may pay 3 life. If you don't, it enters tapped.
Add {W}.

activated {T} — adds 1 mana

Causes: an artifact is put into a graveyard from the battlefield, an enchantment is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

an enchantment in a graveyard — 983 cards in the game can cause this (Witch Enchanter is one).

Witch Enchanter // Witch-Blessed Meadow puts cards into the:

  1. Bilbo, Unexpected Adventurer — graveyard that Bilbo, Unexpected Adventurer can bring back
  2. Narset, Enlightened Exile — graveyard that Narset, Enlightened Exile can bring back
  3. Fallaji Archaeologist — graveyard that Fallaji Archaeologist can bring back
  4. Saprazzan Bailiff — graveyard that Saprazzan Bailiff can bring back
  5. Chandra, Chill of Compliance — graveyard that Chandra, Chill of Compliance can bring back
  6. Open the Vaults — graveyard that Open the Vaults can bring back
  7. Mine Excavation — graveyard that Mine Excavation can bring back
  8. Cantivore — graveyard, and Cantivore gets bigger

106 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Witch Enchanter is one).

  1. Femeref Enchantress — When an enchantment is put into a graveyard from the battlefield thanks to Witch Enchanter // Witch-Blessed Meadow, Femeref Enchantress draws you 1 card

9 other cards care about it too. These are the ones with the most connections.

an artifact in a graveyard — 1,226 cards in the game can cause this (Witch Enchanter is one).

Witch Enchanter // Witch-Blessed Meadow puts cards into the:

  1. T'Chaka, Venerable King — graveyard that T'Chaka, Venerable King can bring back
  2. Goblin Welder — graveyard that Goblin Welder can bring back
  3. Tomakul Scrapsmith — graveyard that Tomakul Scrapsmith can bring back
  4. Anrakyr the Traveller — graveyard that Anrakyr the Traveller can bring back
  5. Scrap Mastery — graveyard that Scrap Mastery can bring back
  6. Donnie & April, Adorkable Duo — graveyard that Donnie & April, Adorkable Duo can bring back
  7. Keeper of the Cadence — graveyard that Keeper of the Cadence can bring back
  8. Grasping Tentacles — graveyard that Grasping Tentacles can bring back
  9. Slag Fiend — graveyard, and Slag Fiend gets bigger
  10. Dakkon, Shadow Slayer — graveyard that Dakkon, Shadow Slayer can bring back

179 other cards care about it too. These are the ones with the most connections.

a land it grants abilities to — 1,237 cards in the game can cause this.

  1. Mystic Skull // Mystic Monstrosity — Mystic Skull // Mystic Monstrosity gives Witch Enchanter // Witch-Blessed Meadow an extra ability
  2. Chromatic Lantern — Chromatic Lantern gives Witch Enchanter // Witch-Blessed Meadow an extra ability
  3. Terra Eternal — Terra Eternal gives Witch Enchanter // Witch-Blessed Meadow indestructible
  4. Petrified Hamlet — Petrified Hamlet gives Witch Enchanter // Witch-Blessed Meadow an extra ability

1,233 other cards cause it too. These are the ones with the most connections.

an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Witch Enchanter is one).

When an artifact is put into a graveyard from the battlefield thanks to Witch Enchanter // Witch-Blessed Meadow:

  1. Party Dude — draws you 1 card
  2. Tezzeret's Touch — brings a card back
  3. Krenko, Baron of Tin Street — makes a token
  4. Shard of the Void Dragon — puts 2 +1/+1 counters on itself
  5. Kibo, Uktabi Prince — puts a counter on an Ape or Monkey
  6. Ich-Tekik, Salvage Splicer — puts a +1/+1 counter on itself
  7. Gremlin Infestation — makes a token
  8. Summoning Station — untaps itself
  9. Pain Distributor — deals 1 damage
  10. Fangren Marauder — gains you 5 life

32 other cards care about it too. These are the ones with the most connections.

a land enters the battlefield — 1,560 cards in the game can cause this (Witch Enchanter is one).

When Witch Enchanter // Witch-Blessed Meadow enters:

  1. Emeria Shepherd — brings a card back
  2. Primeval Bounty — gains you 3 life
  3. Dancing from Dark to Dawn — makes a token
  4. Toph, Earthbending Master — puts a counter on a permanent
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

199 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Witch Enchanter is one).

When Witch Enchanter // Witch-Blessed Meadow enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Witch Enchanter is one).

Witch Enchanter // Witch-Blessed Meadow puts cards into the graveyard that:

  1. Heart-Shaped Herb — can bring back
  2. Enlightened Confidant — can bring back
  3. Tergrid, God of Fright // Tergrid's Lantern — can bring back

441 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Witch Enchanter is one).

When Witch Enchanter // Witch-Blessed Meadow attacks:

  1. Shaun, Father of Synths — makes a token
  2. Optimus Prime, Hero // Optimus Prime, Autobot Leader — puts a counter on a permanent

138 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Witch Enchanter is one).

When Witch Enchanter // Witch-Blessed Meadow is cast:

  1. God-Eternal Oketra — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Witch Enchanter is one).

When Witch Enchanter // Witch-Blessed Meadow enters:

  1. Dual Nature — makes a token
  2. Samwise Gamgee — makes a token

31 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Witch Enchanter is one).

When Witch Enchanter // Witch-Blessed Meadow enters, Enduring:

  1. Enduring Innocence — Innocence draws you 1 card
  2. Enduring Courage — Courage gives +2/+0

394 other cards care about it too. These are the ones with the most connections.