Wither and Bloom

Wither and Bloom

Instant

Mana cost: {1}{B}

How we read this card

Target creature gets -3/-3 until end of turn.

on-cast — shrinks a creature by -3/-3

Put a +1/+1 counter on target creature you control. Activate only as a sorcery.

activated {1}{B}, Exile this card from your graveyard — hits a graveyard

activated {1}{B}, Exile this card from your graveyard — puts a counter on it

Causes: exile a card, anything leaves a graveyard, put a counter on a creature.

Cares about: nothing.

Works well with

an instant leaves a graveyard — 202 cards in the game can cause this (Wither and Bloom is one).

  1. Murktide Regent — When Wither and Bloom leaves a graveyard, Murktide Regent puts a +1/+1 counter on itself

anything is exiled — 2,497 cards in the game can cause this (Wither and Bloom is one).

  1. The War Doctor — When Wither and Bloom is exiled, The War Doctor puts a time counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Wither and Bloom is one).

When Wither and Bloom leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Wither and Bloom is one).

When a creature gets a counter thanks to Wither and Bloom:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Shalai and Hallar — deals that much damage
  6. Danny Pink — draws you 1 card
  7. Enduring Scalelord — puts a +1/+1 counter on itself
  8. Mikey & Leo, Chaos & Order — draws you 1 card
  9. Knight of Wundagore — puts a +1/+1 counter on itself
  10. Omarthis, Ghostfire Initiate — puts a counter on a permanent

31 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Wither and Bloom is one).

When Wither and Bloom is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Wither and Bloom is one).

  1. All Will Be One — When a creature gets a counter thanks to Wither and Bloom, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Wither and Bloom is one).

When Wither and Bloom is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.