edhseer Commander synergy, explained
Enchantment
Mana cost: {2}{U}
The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
activated {1} — draws you 1 card
activated {1} — bounce
Causes: draw a card, a permanent leaves the battlefield.
Cares about: nothing.
anything leaves the battlefield — 1 card in the game can cause this (Words of Wind is one).
a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Words of Wind is one).
a permanent leaves the battlefield — 315 cards in the game can cause this (Words of Wind is one).
When Words of Wind leaves the battlefield:
an enchantment is cast — 3,673 cards in the game can cause this (Words of Wind is one).
When Words of Wind is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Words of Wind is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Words of Wind is one).
When Words of Wind enters:
59 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Words of Wind is one).
When Words of Wind makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Words of Wind is one).
22 other cards care about it too. These are the ones with the most connections.