Yawgmoth's Will

Yawgmoth's Will

Sorcery

Mana cost: {2}{B}

How we read this card

Until end of turn, you may play lands and cast spells from your graveyard.

on-cast — brings a card back

on-cast — brings a card back

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Causes: play a land, a land leaves a graveyard, cast a spell, a spell leaves a graveyard.

Cares about: a land in a graveyard, a spell in a graveyard.

Works well with

a land is played — 97 cards in the game can cause this (Yawgmoth's Will is one).

When a land plays a land thanks to Yawgmoth's Will:

  1. Flubs, the Fool — draws you 1 card
  2. Infernal Sovereign — draws you 1 card
  3. Shadow of the Goblin — deals 1 damage
  4. The Endstone — draws you 1 card
  5. Horn of Greed — makes a player draw 1 card
  6. Pangosaur — triggers
  7. City of Traitors — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

a spell is cast — 155 cards in the game can cause this (Yawgmoth's Will is one).

When Yawgmoth's Will is cast:

  1. Glaring Fleshraker — makes a token
  2. The Kingpin of Crime — drains each opponent
  3. Leader's Talent — puts a counter on a creature
  4. Nita, Forum Conciliator — puts a counter on a creature
  5. Treasury Thrull — drains each opponent
  6. Life Insurance — drains each opponent
  7. Sorin of House Markov // Sorin, Ravenous Neonate — drains each opponent
  8. Syndicate Heavy — drains each opponent
  9. Thalia's Geistcaller — makes a token
  10. Norin the Wary — flickers itself

452 other cards care about it too. These are the ones with the most connections.

a land in a graveyard — 634 cards in the game can cause this.

  1. Tainted Aether — Tainted Aether puts cards into the graveyard that Yawgmoth's Will can bring back
  2. Spiked Ripsaw — Spiked Ripsaw puts cards into the graveyard that Yawgmoth's Will can bring back
  3. Destructive Urge — Destructive Urge puts cards into the graveyard that Yawgmoth's Will can bring back
  4. Excavating Anurid — Excavating Anurid puts cards into the graveyard that Yawgmoth's Will can bring back
  5. Rancid Earth — Rancid Earth puts cards into the graveyard that Yawgmoth's Will can bring back
  6. Epicenter — Epicenter puts cards into the graveyard that Yawgmoth's Will can bring back
  7. Cephalid Coliseum — When Cephalid Coliseum is in the graveyard, Yawgmoth's Will can bring it back
  8. Jarad, Golgari Lich Lord — Jarad, Golgari Lich Lord puts cards into the graveyard that Yawgmoth's Will can bring back
  9. Lazotep Quarry — Lazotep Quarry puts cards into the graveyard that Yawgmoth's Will can bring back
  10. Lithatog — Lithatog puts cards into the graveyard that Yawgmoth's Will can bring back
  11. Cabal Pit — When Cabal Pit is in the graveyard, Yawgmoth's Will can bring it back
  12. Haven of the Spirit Dragon — When Haven of the Spirit Dragon is in the graveyard, Yawgmoth's Will can bring it back
  13. Edgewall Inn — When Edgewall Inn is in the graveyard, Yawgmoth's Will can bring it back
  14. Urza's Saga — When Urza's Saga is in the graveyard, Yawgmoth's Will can bring it back
  15. Blighted Shaman — Blighted Shaman puts cards into the graveyard that Yawgmoth's Will can bring back
  16. Inventors' Fair — When Inventors' Fair is in the graveyard, Yawgmoth's Will can bring it back
  17. Strands of Night — Strands of Night puts cards into the graveyard that Yawgmoth's Will can bring back
  18. Haunted Fengraf — When Haunted Fengraf is in the graveyard, Yawgmoth's Will can bring it back
  19. Memorial to Folly — When Memorial to Folly is in the graveyard, Yawgmoth's Will can bring it back
  20. Braids, Cabal Minion — Braids, Cabal Minion puts cards into the graveyard that Yawgmoth's Will can bring back

776 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Yawgmoth's Will is one).

When a land leaves a graveyard thanks to Yawgmoth's Will:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Yawgmoth's Will is one).

When Yawgmoth's Will is cast:

  1. Spellweaver Volute — copies a spell
  2. Riku of Two Reflections — copies a spell
  3. Sword of Wealth and Power — copies a spell
  4. Lilah, Undefeated Slickshot — gets +1/+1
  5. Extus, Oriq Overlord // Awaken the Blood Avatar — brings a card back
  6. Metallurgic Summonings — makes a token
  7. Storm-Kiln Artist — makes a token
  8. Niv-Mizzet, Parun — draws you 1 card
  9. Niblis of Frost — taps a creature an opponent controls
  10. Mica, Reader of Ruins — sacrifices an artifact

424 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Yawgmoth's Will is one).

When Yawgmoth's Will is cast:

  1. Captain Jean-Luc Picard — makes a token
  2. Windrider Wizard — draws you 1 card
  3. Sokka, Bold Boomeranger — puts a +1/+1 counter on itself
  4. Relic Amulet — puts a charge counter on itself
  5. Rockslide Sorcerer — deals 1 damage
  6. Umara Wizard // Umara Skyfalls — grants flying
  7. Alania, Divergent Storm — makes an opponent draw 1 card
  8. Umara Mystic — gets +2/+0
  9. Saheeli, Radiant Creator — puts a counter on a permanent you control
  10. Master of Winds — triggers

2 other cards care about it too. These are the ones with the most connections.