Strands of Night

Strands of Night

Enchantment

Mana cost: {2}{B}{B}

How we read this card

Return target creature card from your graveyard to the battlefield.

activated {B}{B}, Pay 2 life, Sacrifice a Swamp —

activated {B}{B}, Pay 2 life, Sacrifice a Swamp —

activated {B}{B}, Pay 2 life, Sacrifice a Swamp — brings a card back

Causes: make a player lose life, sacrifice a Swamp land, a Swamp land is put into a graveyard from the battlefield, put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: a Swamp to sacrifice, a creature in a graveyard.

Works well with

a Swamp is put into a graveyard from the battlefield — 14 cards in the game can cause this (Strands of Night is one).

  1. Genju of the Fens — When you sacrifice a Swamp to Strands of Night, Genju of the Fens returns itself from the graveyard

a land is sacrificed — 438 cards in the game can cause this (Strands of Night is one).

When you sacrifice a Swamp to Strands of Night:

  1. Baloth Prime — makes a token
  2. Scouring Swarm — makes a token
  3. Hearthhull, the Worldseed — makes each opponent lose 2 life

a land in a graveyard — 634 cards in the game can cause this (Strands of Night is one).

Strands of Night puts cards into the graveyard that:

  1. Slogurk, the Overslime — can bring back
  2. Zask, Skittering Swarmlord — can bring back
  3. Glacierwood Siege — can bring back
  4. Turntimber Sower — can bring back
  5. Serra Paragon — can bring back
  6. Muldrotha, the Gravetide — can bring back
  7. Deadbridge Chant — can bring back
  8. Invasion of Tolvada // The Broken Sky — can bring back
  9. Pull Through the Weft — can bring back
  10. Conduit of Worlds — can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Strands of Night is one).

When you sacrifice a Swamp to Strands of Night:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 683 cards in the game can cause this (Strands of Night is one).

When a Swamp hits the graveyard thanks to Strands of Night:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Sand Scout — makes a token
  4. Crawling Sensation — makes a token
  5. Countryside Crusher — puts a +1/+1 counter on itself

6 other cards care about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Strands of Night is one).

When you sacrifice a Swamp to Strands of Night:

  1. Dredger's Insight — gains you 1 life
  2. Grim Reaper's Scythe — makes a token
  3. Syr Konrad, the Grim — deals 1 damage
  4. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  5. Along the Crooked Way — puts a counter on a Goblin or Army
  6. Skeleton Crew — makes a token
  7. Desecrated Tomb — makes a token
  8. Chalk Outline — makes a token
  9. Insidious Roots — makes a token
  10. Undead Hand Ninja — makes each opponent lose 1 life

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Strands of Night is one).

When you sacrifice a Swamp to Strands of Night:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Hologram Stalker — makes a token
  4. Tormod, the Desecrator — makes a token
  5. Quintorius, Field Historian — makes a token
  6. Garrison Excavator — makes a token
  7. Amzu, Swarm's Hunger — makes a token
  8. Quintorius, History Chaser — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Strands of Night is one).

When Strands of Night makes a player lose life:

  1. Oath of Lim-Dûl — sacrifices an enchantment
  2. Marina Vendrell's Grimoire — triggers

54 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Strands of Night is one).

  1. Sludge Titan — When Sludge Titan enters thanks to Strands of Night, it mills a card
  2. Town Greeter — When Town Greeter enters thanks to Strands of Night, it mills a card
  3. Ostrich-Horse — When Ostrich-Horse enters thanks to Strands of Night, it mills a card
  4. Ainok Wayfarer — When Ainok Wayfarer enters thanks to Strands of Night, it mills a card
  5. Embalmed Ascendant — When Embalmed Ascendant enters thanks to Strands of Night, it makes a token
  6. Harvest Wurm — When Harvest Wurm enters thanks to Strands of Night, it sacrifices itself

387 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Strands of Night is one).

  1. Lluwen, Imperfect Naturalist — When Lluwen, Imperfect Naturalist enters thanks to Strands of Night, it mills a card
  2. T'Chaka, Venerable King — When T'Chaka, Venerable King enters thanks to Strands of Night, it mills a card
  3. The Eighth Doctor — When The Eighth Doctor enters thanks to Strands of Night, it mills a card
  4. Mikey & Mona, Mutant Sitters — When Mikey & Mona, Mutant Sitters enters thanks to Strands of Night, it triggers

45 other cards care about it too. These are the ones with the most connections.