edhseer Commander synergy, explained
Legendary Creature — Human Soldier
Mana cost: {W}
Zack Fair enters with a +1/+1 counter on it.
static — arrives with counters
Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
activated {1}, Sacrifice Zack Fair —
activated {1}, Sacrifice Zack Fair — grants a keyword
activated {1}, Sacrifice Zack Fair —
activated {1}, Sacrifice Zack Fair —
What a deck led by this card wants
Causes: put a counter on anything, sacrifice a permanent, a permanent is put into a graveyard from the battlefield, put anything onto the battlefield, an Equipment becomes attached.
Cares about: nothing.
a nontoken Soldier is put into a graveyard from the battlefield — 38 cards in the game can cause this (Zack Fair is one).
a Human creature in a graveyard — 142 cards in the game can cause this (Zack Fair is one).
When Zack Fair is in the graveyard:
1 other card cares about it too. These are the ones with the most connections.
a Human creature dies — 143 cards in the game can cause this (Zack Fair is one).
When Zack Fair is put into a graveyard from the battlefield:
a nontoken Human is put into a graveyard from the battlefield — 150 cards in the game can cause this (Zack Fair is one).
a Human is put into a graveyard from the battlefield — 151 cards in the game can cause this (Zack Fair is one).
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Zack Fair is one).
a Soldier creature it grants abilities to — 1,283 cards in the game can cause this.
1,282 other cards cause it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Zack Fair is one).
When you sacrifice Zack Fair:
a creature is sacrificed — 1,741 cards in the game can cause this (Zack Fair is one).
When you sacrifice Zack Fair:
19 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Zack Fair is one).
When Zack Fair is in the graveyard:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Zack Fair is one).
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Zack Fair is one).
458 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Zack Fair is one).
34 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Zack Fair is one).
443 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Zack Fair is one).
When Zack Fair attacks:
147 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Zack Fair is one).
221 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Zack Fair is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Zack Fair is one).
451 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Zack Fair is one).
108 other cards care about it too. These are the ones with the most connections.