edhseer Commander synergy, explained
Legendary Creature — Human Soldier
Mana cost: {W}
Zack Fair enters with a +1/+1 counter on it.
static — arrives with counters
Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
activated {1}, Sacrifice Zack Fair —
activated {1}, Sacrifice Zack Fair — grants a keyword
activated {1}, Sacrifice Zack Fair —
activated {1}, Sacrifice Zack Fair —
Causes: put a counter on anything, sacrifice a permanent, a permanent is put into a graveyard from the battlefield, put anything onto the battlefield, an Equipment becomes attached.
Cares about: nothing.
a nontoken Soldier is put into a graveyard from the battlefield — 26 cards in Zack Fair's colors can cause this (Zack Fair is one).
a Human creature in a graveyard — 52 cards in Zack Fair's colors can cause this (Zack Fair is one).
1 other card cares about it too. These are the ones with the most connections.
a Soldier creature enters the battlefield — 681 cards in Zack Fair's colors can cause this (Zack Fair is one).
a Soldier creature it grants abilities to — 683 cards in Zack Fair's colors can cause this.
682 other cards cause it too. These are the ones with the most connections.
a creature in a graveyard — 496 cards in Zack Fair's colors can cause this (Zack Fair is one).
When Zack Fair is in the graveyard:
108 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 496 cards in Zack Fair's colors can cause this (Zack Fair is one).
2 other cards care about it too. These are the ones with the most connections.
a creature dies — 501 cards in Zack Fair's colors can cause this (Zack Fair is one).
73 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 901 cards in Zack Fair's colors can cause this (Zack Fair is one).
When Zack Fair leaves the battlefield:
9 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 1,260 cards in Zack Fair's colors can cause this (Zack Fair is one).
When Zack Fair enters:
a card in a graveyard — 1,400 cards in Zack Fair's colors can cause this (Zack Fair is one).
82 other cards care about it too. These are the ones with the most connections.
a creature attacks — 3,562 cards in Zack Fair's colors can cause this (Zack Fair is one).
When Zack Fair attacks:
72 other cards care about it too. These are the ones with the most connections.
anything attacks — 3,562 cards in Zack Fair's colors can cause this (Zack Fair is one).
32 other cards care about it too. These are the ones with the most connections.
a creature is cast — 3,572 cards in Zack Fair's colors can cause this (Zack Fair is one).
18 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 4,091 cards in Zack Fair's colors can cause this (Zack Fair is one).
When Zack Fair enters:
107 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 6,738 cards in Zack Fair's colors can cause this (Zack Fair is one).
11 other cards care about it too. These are the ones with the most connections.