Zack Fair

Zack Fair

Legendary Creature — Human Soldier

Mana cost: {W}

How we read this card

Zack Fair enters with a +1/+1 counter on it.

static — arrives with counters

Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.

activated {1}, Sacrifice Zack Fair —

activated {1}, Sacrifice Zack Fair — grants a keyword

activated {1}, Sacrifice Zack Fair —

activated {1}, Sacrifice Zack Fair —

What we read on this card

Causes: put a counter on anything, sacrifice a permanent, a permanent is put into a graveyard from the battlefield, put anything onto the battlefield, an Equipment becomes attached.

Cares about: nothing.

Works well with

a nontoken Soldier is put into a graveyard from the battlefield — 26 cards in Zack Fair's colors can cause this (Zack Fair is one).

  1. Siege Veteran — When Zack Fair is put into a graveyard from the battlefield, Siege Veteran makes a token

a Human creature in a graveyard — 52 cards in Zack Fair's colors can cause this (Zack Fair is one).

  1. Angel of Glory's Rise — When Zack Fair is in the graveyard, Angel of Glory's Rise can bring it back

1 other card cares about it too. These are the ones with the most connections.

a Soldier creature enters the battlefield — 681 cards in Zack Fair's colors can cause this (Zack Fair is one).

  1. Veteran's Armaments — When Zack Fair enters, Veteran's Armaments triggers

a Soldier creature it grants abilities to — 683 cards in Zack Fair's colors can cause this.

  1. Rhox Pikemaster — Rhox Pikemaster gives Zack Fair first strike

682 other cards cause it too. These are the ones with the most connections.

a creature in a graveyard — 496 cards in Zack Fair's colors can cause this (Zack Fair is one).

When Zack Fair is in the graveyard:

  1. Surgical Suite // Hospital Room — can bring it back
  2. Sword of Light and Shadow — can bring it back
  3. The Deck of Many Things — can bring it back
  4. Pulsemage Advocate — can bring it back
  5. Lazotep Quarry — can bring it back
  6. Emeria Shepherd — can bring it back
  7. Serra Paragon — can bring it back
  8. Cleric Class — can bring it back
  9. Sun-Blessed Healer — can bring it back
  10. Revivify — gets bigger

108 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 496 cards in Zack Fair's colors can cause this (Zack Fair is one).

  1. Nim Deathmantle — When Zack Fair dies, Nim Deathmantle brings a card back
  2. Valkyrie's Call — When Zack Fair dies, Valkyrie's Call brings a card back
  3. Gate to the Afterlife — When Zack Fair dies, Gate to the Afterlife gains you 1 life
  4. Lightning Coils — When Zack Fair dies, Lightning Coils puts a charge counter on itself
  5. Field of Souls — When Zack Fair dies, Field of Souls makes a token
  6. Remembrance — When Zack Fair dies, Remembrance searches a library
  7. Merchant of Truth — When Zack Fair dies, Merchant of Truth triggers
  8. Anafenza, Unyielding Lineage — When Zack Fair dies, Anafenza, Unyielding Lineage triggers
  9. Mimic Vat — When Zack Fair dies, Mimic Vat exiles it

2 other cards care about it too. These are the ones with the most connections.

a creature dies — 501 cards in Zack Fair's colors can cause this (Zack Fair is one).

  1. Daxos, Blessed by the Sun — When Zack Fair dies, Daxos, Blessed by the Sun gains you 1 life
  2. Rinoa, Angel Wing — When Zack Fair dies, Rinoa, Angel Wing brings a card back
  3. Adarkar Valkyrie — When Zack Fair dies, Adarkar Valkyrie brings a card back
  4. Luminous Broodmoth — When Zack Fair dies, Luminous Broodmoth brings a card back
  5. Oathkeeper, Takeno's Daisho — When Zack Fair dies, Oathkeeper, Takeno's Daisho brings a card back
  6. Resurrection Orb — When Zack Fair dies, Resurrection Orb brings a card back
  7. Enduring Renewal — When Zack Fair dies, Enduring Renewal brings a card back
  8. Graceful Reprieve — When Zack Fair dies, Graceful Reprieve brings a card back
  9. Gift of Immortality — When Zack Fair dies, Gift of Immortality brings a card back
  10. Angelic Renewal — When Zack Fair dies, Angelic Renewal sacrifices itself

73 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 901 cards in Zack Fair's colors can cause this (Zack Fair is one).

When Zack Fair leaves the battlefield:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Ninth Bridge Patrol — puts a +1/+1 counter on itself
  3. Flaming Fist Officer — puts a +1/+1 counter on itself
  4. Valor of the Worthy — makes a token

9 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 1,260 cards in Zack Fair's colors can cause this (Zack Fair is one).

When Zack Fair enters:

  1. Thalia's Lieutenant — puts a +1/+1 counter on itself
  2. Champion of the Parish — puts a +1/+1 counter on itself
  3. Beregond of the Guard — gives +1/+1
  4. Lossarnach Captain — taps a creature an opponent controls

a card in a graveyard — 1,400 cards in Zack Fair's colors can cause this (Zack Fair is one).

  1. Reborn Hero — Zack Fair fills your graveyard toward the 7 or more cards Reborn Hero needs
  2. Heart-Shaped Herb — When Zack Fair is in the graveyard, Heart-Shaped Herb can bring it back
  3. Wayward Angel — Zack Fair fills your graveyard toward the 7 or more cards Wayward Angel needs
  4. Enlightened Confidant — When Zack Fair is in the graveyard, Enlightened Confidant can bring it back
  5. Barkform Harvester — When Zack Fair is in the graveyard, Barkform Harvester can bring it back
  6. Cybernetic Specialist — When Zack Fair is in the graveyard, Cybernetic Specialist can bring it back
  7. Reito Sentinel — When Zack Fair is in the graveyard, Reito Sentinel can bring it back
  8. Chrome Companion — When Zack Fair is in the graveyard, Chrome Companion can bring it back
  9. Victor Mancha, Runaway — When Zack Fair is in the graveyard, Victor Mancha, Runaway can bring it back
  10. Kirtar's Wrath — Zack Fair fills your graveyard toward the 7 or more cards Kirtar's Wrath needs

82 other cards care about it too. These are the ones with the most connections.

a creature attacks — 3,562 cards in Zack Fair's colors can cause this (Zack Fair is one).

When Zack Fair attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

72 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,562 cards in Zack Fair's colors can cause this (Zack Fair is one).

  1. Guide of Souls — When Zack Fair attacks, Guide of Souls triggers

32 other cards care about it too. These are the ones with the most connections.

a creature is cast — 3,572 cards in Zack Fair's colors can cause this (Zack Fair is one).

  1. God-Eternal Oketra — When Zack Fair is cast, God-Eternal Oketra makes a token

18 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 4,091 cards in Zack Fair's colors can cause this (Zack Fair is one).

When Zack Fair enters:

  1. Boss's Chauffeur — puts a +1/+1 counter on itself
  2. Enduring Innocence — draws you 1 card
  3. Aetherstorm Roc — puts a counter on a permanent you control

107 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 6,738 cards in Zack Fair's colors can cause this (Zack Fair is one).

  1. Alharu, Solemn Ritualist — When Alharu, Solemn Ritualist enters thanks to Zack Fair, it puts a counter on a creature
  2. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Zack Fair enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  3. Aang, Airbending Master — When Aang, Airbending Master enters thanks to Zack Fair, it triggers

11 other cards care about it too. These are the ones with the most connections.