edhseer Commander synergy, explained
Creature — Human Cleric
Mana cost: {2}{W}
Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
activated {T} — brings a card back
activated {T} — brings a card back
Causes: anything leaves a graveyard, put a creature onto the battlefield, a creature leaves a graveyard.
Cares about: a card in a graveyard, a creature in a graveyard.
a Cleric enters the battlefield — 722 cards in the game can cause this (Pulsemage Advocate is one).
1 other card cares about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Pulsemage Advocate is one).
When Pulsemage Advocate leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Pulsemage Advocate is one).
When Pulsemage Advocate leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
put a creature into a graveyard — 2,769 cards in the game can cause this.
2,759 other cards cause it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Pulsemage Advocate is one).
When Pulsemage Advocate enters:
2 other cards care about it too. These are the ones with the most connections.
put a card into a graveyard — 7,589 cards in the game can cause this.
7,587 other cards cause it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Pulsemage Advocate is one).
When Pulsemage Advocate attacks:
113 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Pulsemage Advocate is one).
When Pulsemage Advocate attacks:
185 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Pulsemage Advocate is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Pulsemage Advocate is one).
312 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Pulsemage Advocate is one).
41 other cards care about it too. These are the ones with the most connections.