Pulsemage Advocate

Pulsemage Advocate

Creature — Human Cleric

Mana cost: {2}{W}

How we read this card

Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.

activated {T} — brings a card back

activated {T} — brings a card back

Causes: anything leaves a graveyard, put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: a card in a graveyard, a creature in a graveyard.

Works well with

a Cleric enters the battlefield — 722 cards in the game can cause this (Pulsemage Advocate is one).

  1. Cleric of Life's Bond — When Pulsemage Advocate enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Pulsemage Advocate is one).

When Pulsemage Advocate leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Pulsemage Advocate is one).

When Pulsemage Advocate leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Blasting Station — Blasting Station puts cards into the graveyard that Pulsemage Advocate can bring back
  2. Hot Soup — Hot Soup puts cards into the graveyard that Pulsemage Advocate can bring back
  3. Dead-Iron Sledge — Dead-Iron Sledge puts cards into the graveyard that Pulsemage Advocate can bring back
  4. Wayward Angel — Wayward Angel puts cards into the graveyard that Pulsemage Advocate can bring back
  5. Kirtar's Wrath — Kirtar's Wrath puts cards into the graveyard that Pulsemage Advocate can bring back
  6. Relic Vial — Relic Vial puts cards into the graveyard that Pulsemage Advocate can bring back
  7. Kjeldoran Elite Guard — When Kjeldoran Elite Guard is in the graveyard, Pulsemage Advocate can bring it back
  8. Kjeldoran Guard — When Kjeldoran Guard is in the graveyard, Pulsemage Advocate can bring it back
  9. Acidic Dagger — Acidic Dagger puts cards into the graveyard that Pulsemage Advocate can bring back
  10. Basalt Golem — Basalt Golem puts cards into the graveyard that Pulsemage Advocate can bring back

2,759 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Pulsemage Advocate is one).

When Pulsemage Advocate enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

put a card into a graveyard — 7,589 cards in the game can cause this.

  1. Celestus Sanctifier — Celestus Sanctifier puts cards into the graveyard that Pulsemage Advocate can bring back
  2. Petra Sphinx — Petra Sphinx puts cards into the graveyard that Pulsemage Advocate can bring back

7,587 other cards cause it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Pulsemage Advocate is one).

When Pulsemage Advocate attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Pulsemage Advocate is one).

When Pulsemage Advocate attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

185 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Pulsemage Advocate is one).

  1. Tide of War — When Pulsemage Advocate blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Pulsemage Advocate is one).

  1. Fire Nation Salvagers — When Fire Nation Salvagers enters thanks to Pulsemage Advocate, it puts a counter on a creature or Vehicle
  2. Goblin Goliath — When Goblin Goliath enters thanks to Pulsemage Advocate, it makes a token
  3. Slash, Reptile Rampager — When Pulsemage Advocate enters, Slash, Reptile Rampager deals 2 damage
  4. Ray Fillet, Wave Warrior — When Pulsemage Advocate enters, Ray Fillet, Wave Warrior puts a counter on itself
  5. The Neutrinos — When Pulsemage Advocate enters, The Neutrinos gets +1/+0
  6. Wingnut, Bat on the Belfry — When Pulsemage Advocate enters, Wingnut, Bat on the Belfry grants flying, haste and menace
  7. Aetherstorm Roc — When Pulsemage Advocate enters, Aetherstorm Roc puts a counter on a permanent you control
  8. Raphael, Most Attitude — When Pulsemage Advocate enters, Raphael, Most Attitude exiles a card from your library

312 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Pulsemage Advocate is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Pulsemage Advocate enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Ivora, Insatiable Heir — When Ivora, Insatiable Heir enters thanks to Pulsemage Advocate, it makes a token

41 other cards care about it too. These are the ones with the most connections.