Christine Chapel, Combat Medic

Christine Chapel, Combat Medic

Legendary Creature — Human Doctor

Not yet released — 13 Nov 2026

Mana cost: {3}{G}

How we read this card

When Christine Chapel enters, you gain life equal to the number of differently named lands you control.

triggered — gains you life

Whenever you gain life, put two +1/+1 counters on Christine Chapel.

triggered — puts 2 counters on it

What we read on this card

Causes: gain life, put a counter on anything.

Cares about: life is gained.

Works well with

a Human gets a counter — 52 cards in Christine Chapel's colors can cause this (Christine Chapel is one).

  1. Cloaked Cadet — When Christine Chapel, Combat Medic gets a counter, Cloaked Cadet draws you 1 card

life is gained — 449 cards in Christine Chapel's colors can cause this.

  1. Gourmand's Talent — When Christine Chapel, Combat Medic gains life, Gourmand's Talent makes a token
  2. Trudge Garden — When Christine Chapel, Combat Medic gains life, Trudge Garden makes a token
  3. Titanbones, Towering Heart — When Christine Chapel, Combat Medic gains life, Titanbones, Towering Heart puts 2 +1/+1 counters on itself
  4. Tigra, Feline Fury — When Christine Chapel, Combat Medic gains life, Tigra, Feline Fury puts a +1/+1 counter on itself
  5. Ageless Entity — When Christine Chapel, Combat Medic gains life, Ageless Entity puts that many +1/+1 counters on itself
  6. Prize Pig — When Christine Chapel, Combat Medic gains life, Prize Pig puts that many ribbon counters on itself
  7. Lurking Roper — When Christine Chapel, Combat Medic gains life, Lurking Roper untaps itself
  8. Heroic Feast — When Christine Chapel, Combat Medic gains life, Heroic Feast puts a counter on a permanent
  9. Well of Lost Dreams — When Christine Chapel, Combat Medic gains life, Well of Lost Dreams draws you X cards
  10. Excalibur II — When Christine Chapel, Combat Medic gains life, Excalibur II puts a charge counter on itself
  11. Gala Greeters — When Gala Greeters gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself
  12. Vaultborn Tyrant — When Vaultborn Tyrant gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself
  13. Prosperous Innkeeper — When Prosperous Innkeeper gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself
  14. Essence Warden — When Essence Warden gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself
  15. Virulent Emissary — When Virulent Emissary gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself
  16. Social Climber — When Social Climber gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself
  17. Greenhouse Propagator — When Greenhouse Propagator gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself
  18. Verdant Sun's Avatar — When Verdant Sun's Avatar gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself
  19. Angelheart Vial — When Angelheart Vial gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself
  20. Sun Droplet — When Sun Droplet gains life, Christine Chapel, Combat Medic puts 2 +1/+1 counters on itself

405 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 836 cards in Christine Chapel's colors can cause this (Christine Chapel is one).

When Christine Chapel, Combat Medic gets a counter:

  1. Earth Kingdom General — gains you that much life
  2. Generous Patron — draws you 1 card
  3. Knight of Wundagore — puts a +1/+1 counter on itself
  4. Omarthis, Ghostfire Initiate — puts a counter on a permanent
  5. Wildwood Scourge — puts a +1/+1 counter on itself
  6. Stocking the Pantry — puts a supply counter on itself
  7. Terrasymbiosis — draws you that many cards

13 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 453 cards in Christine Chapel's colors can cause this (Christine Chapel is one).

When Christine Chapel, Combat Medic enters:

  1. Heronblade Elite — puts a +1/+1 counter on itself
  2. Dawnhart Disciple — gets +1/+1

a creature attacks — 3,620 cards in Christine Chapel's colors can cause this (Christine Chapel is one).

When Christine Chapel, Combat Medic attacks:

  1. Adaptive Omnitool — searches a library
  2. Staff of Titania — makes a token
  3. Fractal Harness — puts counters on a permanent
  4. Inquisitorial Rosette — makes a token
  5. Andúril, Flame of the West — makes 2 tokens
  6. Moonsilver Spear — makes a token
  7. Captain's Claws — makes a token
  8. Saw — sacrifices a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

40 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,620 cards in Christine Chapel's colors can cause this (Christine Chapel is one).

When Christine Chapel, Combat Medic attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Hazardroot Herbalist — gives +1/+0
  3. Ranger Class — puts a counter on a creature
  4. Dawnsire, Sunstar Dreadnought — deals 100 damage
  5. Hunter's Talent — gives +1/+0
  6. Campsite Cuisine — sacrifices a Food
  7. Toph, Earthbending Master — puts a counter on a permanent
  8. Twins of Discord — triggers
  9. Cosmic Cube — triggers
  10. Doom's Time Platform — exiles a card from your graveyard

6 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,620 cards in Christine Chapel's colors can cause this (Christine Chapel is one).

When Christine Chapel, Combat Medic blocks:

  1. Barrow-Blade — strips abilities
  2. Favor of the Woods — gains you 3 life
  3. Gift of the Woods — gives +0/+3
  4. Noxious Assault — puts a counter on a permanent
  5. Ferocity — puts a counter on a permanent
  6. Mammoth Harness — grants first strike
  7. Dead-Iron Sledge — kills a creature

1 other card cares about it too. These are the ones with the most connections.

a creature is cast — 3,640 cards in Christine Chapel's colors can cause this (Christine Chapel is one).

When Christine Chapel, Combat Medic is cast:

  1. Primeval Bounty — makes a token
  2. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  3. Summon: Fenrir — it arrives with counters thanks to Summon: Fenrir
  4. Mona Lisa, Ever Adaptable — makes a token
  5. Champions of the Perfect — draws you 1 card
  6. Masked Admirers — returns itself from the graveyard
  7. Primordial Sage — draws you 1 card
  8. Oketra's Monument — makes a token
  9. Beast Whisperer — draws you 1 card
  10. Silverback Elder — triggers

29 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 3,710 cards in Christine Chapel's colors can cause this (Christine Chapel is one).

  1. Dual Nature — When Christine Chapel, Combat Medic enters, Dual Nature makes a token

11 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 4,064 cards in Christine Chapel's colors can cause this (Christine Chapel is one).

When Christine Chapel, Combat Medic enters:

  1. Scurry Oak — puts a counter on itself
  2. Legolas Greenleaf — puts a counter on a permanent

82 other cards care about it too. These are the ones with the most connections.