Lorehold, the Historian

Lorehold, the Historian

Legendary Creature — Elder Dragon

Mana cost: {3}{R}{W}

How we read this card

Flying, haste
Each instant and sorcery card in your hand has miracle {2}.

static — grants a keyword

At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.

triggered —

triggered — draws you 1 card

What we read on this card

Causes: discard a card, draw a card.

Cares about: an upkeep.

Works well with

a Dragon deals combat damage — 229 cards in Lorehold's colors can cause this (Lorehold is one).

  1. Parapet Thrasher — When Lorehold, the Historian deals combat damage, Parapet Thrasher triggers

a Dragon attacks — 229 cards in Lorehold's colors can cause this (Lorehold is one).

When Lorehold, the Historian attacks:

  1. Utvara Hellkite — makes a token
  2. Invasion of Tarkir // Defiant Thundermaw — deals 2 damage

a nontoken Dragon enters the battlefield — 236 cards in Lorehold's colors can cause this (Lorehold is one).

  1. Lathliss, Dragon Queen — When Lorehold, the Historian enters, Lathliss, Dragon Queen makes a token

a Dragon enters the battlefield — 261 cards in Lorehold's colors can cause this (Lorehold is one).

When Lorehold, the Historian enters:

  1. Dragon Tempest — deals damage
  2. Sarkhan, Dragon Ascendant — puts a +1/+1 counter on itself
  3. Ganax, Astral Hunter — makes a token
  4. Scourge of Valkas — deals damage
  5. Dragon's Hoard — puts a gold counter on itself
  6. Spit Flame — returns itself from the graveyard
  7. Teeming Dragonstorm — triggers
  8. Breaching Dragonstorm — triggers

a card is discarded — 606 cards in Lorehold's colors can cause this (Lorehold is one).

When Lorehold, the Historian makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Magmakin Artillerist — deals that much damage
  5. Glint-Horn Buccaneer — deals 1 damage
  6. Marauding Mako — puts that many +1/+1 counters on itself
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Bag of Holding — exiles it

9 other cards care about it too. These are the ones with the most connections.

a card is drawn — 995 cards in Lorehold's colors can cause this (Lorehold is one).

When Lorehold, the Historian makes a player draw a card:

  1. Diviner's Wand — gets +1/+1
  2. Psychosis Crawler — makes each opponent lose 1 life
  3. Hoofprints of the Stag — puts a hoofprint counter on itself
  4. Fasting — triggers
  5. Moonring Mirror — exiles a card from your library

6 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 2,576 cards in Lorehold's colors can cause this (Lorehold is one).

Lorehold, the Historian:

  1. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  2. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  3. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Enlightened Confidant — puts cards into the graveyard that Enlightened Confidant can bring back
  6. Barkform Harvester — puts cards into the graveyard that Barkform Harvester can bring back
  7. Cybernetic Specialist — puts cards into the graveyard that Cybernetic Specialist can bring back
  8. Reito Sentinel — puts cards into the graveyard that Reito Sentinel can bring back
  9. Chrome Companion — puts cards into the graveyard that Chrome Companion can bring back
  10. Kirtar's Wrath — fills your graveyard toward the 7 or more cards Kirtar's Wrath needs

115 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,550 cards in Lorehold's colors can cause this (Lorehold is one).

When Lorehold, the Historian attacks:

  1. Adaptive Omnitool — searches a library
  2. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  3. Saw — sacrifices a creature
  4. Ultima Weapon — kills a creature an opponent controls
  5. Path of Mettle // Metzali, Tower of Triumph — triggers
  6. Total War — kills a creature

104 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,550 cards in Lorehold's colors can cause this (Lorehold is one).

When Lorehold, the Historian attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Surgical Suite // Hospital Room — puts a counter on a creature
  3. Apothecary White — makes a token
  4. Guide of Souls — triggers
  5. Banon, the Returners' Leader — draws and discards
  6. Three Dog, Galaxy News DJ — sacrifices an Aura
  7. Gut, True Soul Zealot — sacrifices a creature or artifact
  8. Swashbuckler Extraordinaire — sacrifices a Treasure

55 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,550 cards in Lorehold's colors can cause this (Lorehold is one).

When Lorehold, the Historian blocks:

  1. Tide of War — sacrifices a creature
  2. Dead-Iron Sledge — kills a creature

10 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,303 cards in Lorehold's colors can cause this (Lorehold is one).

When Lorehold, the Historian enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

150 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 10,759 cards in Lorehold's colors can cause this (Lorehold is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Lorehold, the Historian enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

18 other cards care about it too. These are the ones with the most connections.