Mole Man, Moloid Master

Mole Man, Moloid Master

Legendary Creature — Human Villain

Mana cost: {2}{G}

How we read this card

You may play lands from your graveyard.

static — brings a card back

Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with that ability

triggered — makes a token

Whenever this token attacks, you may mill a card.

What we read on this card

Causes: play a land, a land leaves a graveyard, create a Minion creature token, put a Minion creature token onto the battlefield.

Cares about: a land enters the battlefield, a land in a graveyard.

Works well with

a land is played — 38 cards in Mole Man's colors can cause this (Mole Man is one).

When a land plays a land thanks to Mole Man, Moloid Master:

  1. The Endstone — draws you 1 card
  2. Horn of Greed — makes a player draw 1 card
  3. Pangosaur — triggers
  4. City of Traitors — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

put a land into a graveyard — 201 cards in Mole Man's colors can cause this.

  1. Spiked Ripsaw — Spiked Ripsaw puts cards into the graveyard that Mole Man, Moloid Master can bring back
  2. Excavating Anurid — Excavating Anurid puts cards into the graveyard that Mole Man, Moloid Master can bring back
  3. Centaur Garden — When Centaur Garden is in the graveyard, Mole Man, Moloid Master can bring it back
  4. Haven of the Spirit Dragon — When Haven of the Spirit Dragon is in the graveyard, Mole Man, Moloid Master can bring it back
  5. Edgewall Inn — When Edgewall Inn is in the graveyard, Mole Man, Moloid Master can bring it back
  6. Lazotep Quarry — Lazotep Quarry puts cards into the graveyard that Mole Man, Moloid Master can bring back
  7. Urza's Saga — When Urza's Saga is in the graveyard, Mole Man, Moloid Master can bring it back
  8. Inventors' Fair — When Inventors' Fair is in the graveyard, Mole Man, Moloid Master can bring it back
  9. Haunted Fengraf — When Haunted Fengraf is in the graveyard, Mole Man, Moloid Master can bring it back
  10. Gargantuan Gorilla — Gargantuan Gorilla puts cards into the graveyard that Mole Man, Moloid Master can bring back

191 other cards cause it too. These are the ones with the most connections.

put a land onto the battlefield — 669 cards in Mole Man's colors can cause this.

  1. Fecund Greenshell — When a land enters thanks to Fecund Greenshell, Mole Man, Moloid Master makes a token
  2. The Earth King — When a land enters thanks to The Earth King, Mole Man, Moloid Master makes a token
  3. Contaminant Grafter — When a land enters thanks to Contaminant Grafter, Mole Man, Moloid Master makes a token
  4. Kodama of the West Tree — When a land enters thanks to Kodama of the West Tree, Mole Man, Moloid Master makes a token
  5. Ordeal of Nylea — When a land enters thanks to Ordeal of Nylea, Mole Man, Moloid Master makes a token
  6. Bitterthorn, Nissa's Animus — When a land enters thanks to Bitterthorn, Nissa's Animus, Mole Man, Moloid Master makes a token
  7. Sword of the Animist — When a land enters thanks to Sword of the Animist, Mole Man, Moloid Master makes a token
  8. Explorer's Scope — When a land enters thanks to Explorer's Scope, Mole Man, Moloid Master makes a token
  9. Dragon-Cursed Halls — When Dragon-Cursed Halls enters, Mole Man, Moloid Master makes a token
  10. One with Nature — When a land enters thanks to One with Nature, Mole Man, Moloid Master makes a token

659 other cards cause it too. These are the ones with the most connections.

anything leaves a graveyard — 496 cards in Mole Man's colors can cause this (Mole Man is one).

When a land leaves a graveyard thanks to Mole Man, Moloid Master:

  1. Hologram Stalker — makes a token
  2. Willow Geist — puts a +1/+1 counter on itself

provide a creature to sacrifice — 610 cards in Mole Man's colors can cause this.

  1. Birthing Ritual — Mole Man, Moloid Master makes fodder for Birthing Ritual

609 other cards cause it too. These are the ones with the most connections.

a token enters the battlefield — 838 cards in Mole Man's colors can cause this (Mole Man is one).

When a Minion enters thanks to Mole Man, Moloid Master:

  1. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  2. Woodland Champion — puts that many +1/+1 counters on itself
  3. Wildwood Mentor — puts a +1/+1 counter on itself

a token is created — 839 cards in Mole Man's colors can cause this (Mole Man is one).

  1. Idol of Oblivion — When Mole Man, Moloid Master makes a Minion token, Idol of Oblivion draws you 1 card

6 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 453 cards in Mole Man's colors can cause this (Mole Man is one).

When Mole Man, Moloid Master enters:

  1. Heronblade Elite — puts a +1/+1 counter on itself
  2. Dawnhart Disciple — gets +1/+1

a creature attacks — 3,620 cards in Mole Man's colors can cause this (Mole Man is one).

When Mole Man, Moloid Master attacks:

  1. Adaptive Omnitool — searches a library
  2. Staff of Titania — makes a token
  3. Fractal Harness — puts counters on a permanent
  4. Inquisitorial Rosette — makes a token
  5. Andúril, Flame of the West — makes 2 tokens
  6. Moonsilver Spear — makes a token
  7. Captain's Claws — makes a token
  8. Saw — sacrifices a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

41 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,620 cards in Mole Man's colors can cause this (Mole Man is one).

When Mole Man, Moloid Master attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Hazardroot Herbalist — gives +1/+0
  3. Ranger Class — puts a counter on a creature
  4. Dawnsire, Sunstar Dreadnought — deals 100 damage
  5. Hunter's Talent — gives +1/+0
  6. Campsite Cuisine — sacrifices a Food
  7. Toph, Earthbending Master — puts a counter on a permanent
  8. Twins of Discord — triggers
  9. Cosmic Cube — triggers
  10. Doom's Time Platform — exiles a card from your graveyard

6 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,620 cards in Mole Man's colors can cause this (Mole Man is one).

When Mole Man, Moloid Master blocks:

  1. Barrow-Blade — strips abilities
  2. Favor of the Woods — gains you 3 life
  3. Gift of the Woods — gives +0/+3
  4. Noxious Assault — puts a counter on a permanent
  5. Ferocity — puts a counter on a permanent
  6. Mammoth Harness — grants first strike
  7. Dead-Iron Sledge — kills a creature

1 other card cares about it too. These are the ones with the most connections.

a creature is cast — 3,640 cards in Mole Man's colors can cause this (Mole Man is one).

When Mole Man, Moloid Master is cast:

  1. Primeval Bounty — makes a token
  2. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  3. Summon: Fenrir — it arrives with counters thanks to Summon: Fenrir
  4. Mona Lisa, Ever Adaptable — makes a token
  5. Champions of the Perfect — draws you 1 card
  6. Masked Admirers — returns itself from the graveyard
  7. Primordial Sage — draws you 1 card
  8. Oketra's Monument — makes a token
  9. Beast Whisperer — draws you 1 card
  10. Silverback Elder — triggers

29 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 3,710 cards in Mole Man's colors can cause this (Mole Man is one).

When Mole Man, Moloid Master enters:

  1. Dual Nature — makes a token
  2. Bramble Sovereign — makes a token
  3. Soul of the Harvest — draws you 1 card
  4. Surrak and Goreclaw — puts a counter on a permanent
  5. Rocksteady, Mutant Marauder — puts a counter on a creature
  6. Radagast the Brown — searches a library
  7. Minion Reflector — makes a token
  8. The Great Henge — puts a counter on a permanent
  9. Guardian Project — draws you 1 card
  10. Warden of the Grove — triggers

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 4,064 cards in Mole Man's colors can cause this (Mole Man is one).

  1. Legolas Greenleaf — When Mole Man, Moloid Master enters, Legolas Greenleaf puts a counter on a permanent

84 other cards care about it too. These are the ones with the most connections.