edhseer Commander synergy, explained
Legendary Creature — Human Villain
Mana cost: {2}{G}
You may play lands from your graveyard.
static — brings a card back
Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with that ability
triggered — makes a token
Whenever this token attacks, you may mill a card.
What a deck led by this card wants
Causes: play a land, a land leaves a graveyard, create a Minion creature token, put a Minion creature token onto the battlefield.
Cares about: a land enters the battlefield, a land in a graveyard.
a land is played — 97 cards in the game can cause this (Mole Man is one).
When a land plays a land thanks to Mole Man, Moloid Master:
7 other cards care about it too. These are the ones with the most connections.
a Villain deals combat damage — 255 cards in the game can cause this (Mole Man is one).
When Mole Man, Moloid Master deals combat damage:
1 other card cares about it too. These are the ones with the most connections.
a Villain enters the battlefield — 268 cards in the game can cause this (Mole Man is one).
When Mole Man, Moloid Master enters:
put a land into a graveyard — 634 cards in the game can cause this.
624 other cards cause it too. These are the ones with the most connections.
put a land onto the battlefield — 1,560 cards in the game can cause this.
1,550 other cards cause it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Mole Man is one).
When a land leaves a graveyard thanks to Mole Man, Moloid Master:
13 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,719 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Mole Man is one).
When a Minion enters thanks to Mole Man, Moloid Master:
a creature token is created — 2,799 cards in the game can cause this (Mole Man is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Mole Man is one).
When a Minion enters thanks to Mole Man, Moloid Master:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Mole Man is one).
When Mole Man, Moloid Master makes a Minion token:
17 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Mole Man is one).
When Mole Man, Moloid Master enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Mole Man is one).
When Mole Man, Moloid Master attacks:
130 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Mole Man is one).
204 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Mole Man is one).
55 other cards care about it too. These are the ones with the most connections.