The Master of Lake-town

The Master of Lake-town

Legendary Creature — Human Advisor

Mana cost: {1}{B}{B}

How we read this card

Deathtouch
Whenever a player loses life, that player mills that many cards.

triggered — mills a card

When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it.

triggered — draws you cards

What we read on this card

Causes: mill a card, draw a card.

Cares about: life is lost.

Works well with

make a player lose life — 1,256 cards in The Master of Lake-town's colors can cause this.

  1. Brainstealer Dragon — When Brainstealer Dragon makes a player lose life, The Master of Lake-town mills a card
  2. Shriveling Rot — When a player makes a player lose life thanks to Shriveling Rot, The Master of Lake-town mills a card
  3. Glaring Fleshraker — When Glaring Fleshraker makes a player lose life, The Master of Lake-town mills a card
  4. Lux Artillery — When Lux Artillery makes a player lose life, The Master of Lake-town mills a card
  5. Poisonbelly Ogre — When a player makes a player lose life thanks to Poisonbelly Ogre, The Master of Lake-town mills a card
  6. Gideon the Oathless — When Gideon the Oathless makes a player lose life, The Master of Lake-town mills a card
  7. Wretched Anurid — When Wretched Anurid makes a player lose life, The Master of Lake-town mills a card
  8. Blood Seeker — When a permanent makes a player lose life thanks to Blood Seeker, The Master of Lake-town mills a card
  9. Lich — When Lich makes a player lose life, The Master of Lake-town mills a card
  10. Tinybones Joins Up — When Tinybones Joins Up makes a player lose life, The Master of Lake-town mills a card

1,246 other cards cause it too. These are the ones with the most connections.

a card is drawn — 789 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

When The Master of Lake-town makes a player draw a card:

  1. Starving Revenant — makes each opponent lose 1 life
  2. Diviner's Wand — gets +1/+1
  3. Psychosis Crawler — makes each opponent lose 1 life
  4. Sheoldred, the Apocalypse — gains you 2 life
  5. Moonring Mirror — exiles a card from your library

10 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 2,555 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

  1. Fire Nation Salvagers — The Master of Lake-town puts cards into the graveyard that Fire Nation Salvagers can bring back
  2. Heart-Shaped Herb — The Master of Lake-town puts cards into the graveyard that Heart-Shaped Herb can bring back
  3. Rescue from the Underworld — The Master of Lake-town puts cards into the graveyard that Rescue from the Underworld can bring back
  4. Victimize — The Master of Lake-town puts cards into the graveyard that Victimize can bring back
  5. Tergrid, God of Fright // Tergrid's Lantern — The Master of Lake-town puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  6. Sivriss, Nightmare Speaker — The Master of Lake-town puts cards into the graveyard that Sivriss, Nightmare Speaker can bring back
  7. Repentant Vampire — The Master of Lake-town fills your graveyard toward the 7 or more cards Repentant Vampire needs
  8. Treacherous Vampire — The Master of Lake-town fills your graveyard toward the 7 or more cards Treacherous Vampire needs
  9. Xiahou Dun, the One-Eyed — The Master of Lake-town puts cards into the graveyard that Xiahou Dun, the One-Eyed can bring back
  10. Dauthi Voidwalker — Cards The Master of Lake-town would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them

138 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 2,555 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

When a card hits the graveyard thanks to The Master of Lake-town:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Bloodchief Ascension — makes each opponent lose 2 life
  3. Planar Void — hits a graveyard
  4. Measure of Wickedness — gives an opponent control of itself

1 other card cares about it too. These are the ones with the most connections.

a creature attacks — 3,478 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

When The Master of Lake-town attacks:

  1. Adaptive Omnitool — searches a library
  2. Chorale of the Void — brings a card back
  3. Hooded Blightfang — makes each opponent lose 1 life
  4. Staff of Titania — makes a token
  5. Inquisitorial Rosette — makes a token
  6. Wand of Orcus — grants deathtouch
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

48 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,478 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

When The Master of Lake-town attacks:

  1. Grim Javelineer — gives +1/+0
  2. ED-E, Lonesome Eyebot — puts a quest counter on itself
  3. Fire Navy Trebuchet — makes a token
  4. Stensian Sanguinist // Exsanguinate — grants deathtouch
  5. Rev, Tithe Extractor — grants deathtouch
  6. Boggart Prankster — gives +1/+0
  7. Within Range — makes each opponent lose life
  8. Curse of Disturbance — makes a token
  9. Dawnsire, Sunstar Dreadnought — deals 100 damage
  10. Twins of Discord — triggers

8 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,478 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

When The Master of Lake-town blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Barrow-Blade — strips abilities
  3. Dead-Iron Sledge — kills a creature

5 other cards care about it too. These are the ones with the most connections.

a creature deals combat damage — 3,478 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

  1. Hive Mind Coprocessor — When The Master of Lake-town deals combat damage, Hive Mind Coprocessor makes you lose life

62 other cards care about it too. These are the ones with the most connections.

a creature is cast — 3,493 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

When The Master of Lake-town is cast:

  1. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  2. Oketra's Monument — makes a token
  3. Bontu's Monument — makes each opponent lose 1 life
  4. Vanquisher's Banner — draws you 1 card
  5. Rhonas's Monument — gives +2/+2
  6. Skittering Horror — sacrifices itself
  7. Skittering Skirge — sacrifices itself
  8. Skittering Monstrosity — sacrifices itself
  9. Hazoret's Monument — draws and discards
  10. Kefnet's Monument — triggers

8 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 3,680 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

  1. Minion Reflector — When The Master of Lake-town enters, Minion Reflector makes a token

a creature enters the battlefield — 3,967 cards in The Master of Lake-town's colors can cause this (The Master of Lake-town is one).

When The Master of Lake-town enters:

  1. Ayara, First of Locthwain — makes each opponent lose 1 life
  2. Blasting Station — untaps itself
  3. Bloodline Pretender — puts a +1/+1 counter on itself
  4. Monkey Cage — sacrifices itself
  5. Tainted Aether — makes a player sacrifice a creature or land
  6. Lethal Vapors — kills it

52 other cards care about it too. These are the ones with the most connections.