Precons › Secrets of Strixhaven Commander
Prismari Artistry
Commander precon · Secrets of Strixhaven Commander · 2026 · led by Rootha, Mastering the Moment
Main theme: instants · Synergy 3.4/5 (connected) · Bracket 1–2 · Rootha, Mastering the Moment works with 1 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.
7 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together a little more: synergy 3.4 → 3.8 of 5, still connected. It is a little more consistent: Build 4.7 → 4.9 of 5, still on target; 1 short on interaction, was 3. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Frostboil Snarl: Frostboil Snarl enters tapped. Put in Steam Vents: Steam Vents never enters tapped and makes blue or red.
- Take out Molten Tributary: Molten Tributary enters tapped. Put in Training Center: Training Center never enters tapped and makes blue or red.
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Volcanic Island: Volcanic Island never enters tapped and makes blue or red.
Interaction
- Take out Rionya, Fire Dancer: Rionya, Fire Dancer is next on the report's cut list. Works with 5 other cards: with 4 again and again, with 1 just once or in the background. Put in Sword of Wealth and Power: Interaction: you were 3 short; Sword of Wealth and Power counts as interaction. When Sword of Wealth and Power is copied, Storm-Kiln Artist makes a token.
- Take out Throes of Chaos: Throes of Chaos is next on the report's cut list. All it does here is help 3 cards once, by finding them or bringing them back. Put in Transforming Flourish: Interaction: you were 3 short; Transforming Flourish counts as interaction. When Transforming Flourish is cast, Thunderclap Drake sacrifices itself.
Cards that work together
- Take out Mirrorwing Dragon: Mirrorwing Dragon works with 3 cards in this deck, all of them on its theme; Niv-Mizzet, Parun works with 19 cards, 18 of them on it. Put in Niv-Mizzet, Parun: When an instant is cast thanks to Renegade Bull, Niv-Mizzet, Parun draws you 1 card
- Take out Brudiclad, Telchor Engineer: Brudiclad, Telchor Engineer works with 4 cards in this deck, 1 of them on its theme; Spellweaver Volute works with 14 cards, 6 of them on it. Put in Spellweaver Volute: When an instant is cast thanks to Spellweaver Volute, Thunderclap Drake sacrifices itself
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less.
10 swaps, and after them the report reads the deck at bracket 3.
Its cards work together a little more: synergy 3.4 → 3.8 of 5, still connected. It is a little more consistent: Build 4.7 → 4.9 of 5, still on target; 1 short on interaction, was 3. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Frostboil Snarl: Frostboil Snarl enters tapped. Put in Steam Vents: Steam Vents never enters tapped and makes blue or red.
- Take out Molten Tributary: Molten Tributary enters tapped. Put in Training Center: Training Center never enters tapped and makes blue or red.
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Volcanic Island: Volcanic Island never enters tapped and makes blue or red.
Ramp
- Take out Arcane Signet: Arcane Signet is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Cursed Mirror: Cursed Mirror is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Fellwar Stone: Fellwar Stone is weaker ramp than Mox Diamond. Put in Mox Diamond: Mox Diamond is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Rionya, Fire Dancer: Rionya, Fire Dancer is next on the report's cut list. Works with 5 other cards: with 4 again and again, with 1 just once or in the background. Put in Sword of Wealth and Power: Interaction: you were 3 short; Sword of Wealth and Power counts as interaction. When Sword of Wealth and Power is copied, Storm-Kiln Artist makes a token.
- Take out Throes of Chaos: Throes of Chaos is next on the report's cut list. All it does here is help 3 cards once, by finding them or bringing them back. Put in Transforming Flourish: Interaction: you were 3 short; Transforming Flourish counts as interaction. When Transforming Flourish is cast, Thunderclap Drake sacrifices itself.
Cards that work together
- Take out Mirrorwing Dragon: Mirrorwing Dragon works with 3 cards in this deck, all of them on its theme; Niv-Mizzet, Parun works with 19 cards, 18 of them on it. Put in Niv-Mizzet, Parun: When an instant is cast thanks to Renegade Bull, Niv-Mizzet, Parun draws you 1 card
- Take out Brudiclad, Telchor Engineer: Brudiclad, Telchor Engineer works with 4 cards in this deck, 1 of them on its theme; Spellweaver Volute works with 14 cards, 6 of them on it. Put in Spellweaver Volute: When an instant is cast thanks to Spellweaver Volute, Thunderclap Drake sacrifices itself
Upgrades at bracket 4–5
No limits on Game Changers or combos.
10 swaps, and after them the report reads the deck at bracket 3. These are the same swaps as at bracket 3: none of the stronger cards bracket 4–5 allows does any of these jobs strictly better, so aiming higher changes nothing for this deck.
Its cards work together a little more: synergy 3.4 → 3.8 of 5, still connected. It is a little more consistent: Build 4.7 → 4.9 of 5, still on target; 1 short on interaction, was 3. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Frostboil Snarl: Frostboil Snarl enters tapped. Put in Steam Vents: Steam Vents never enters tapped and makes blue or red.
- Take out Molten Tributary: Molten Tributary enters tapped. Put in Training Center: Training Center never enters tapped and makes blue or red.
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Volcanic Island: Volcanic Island never enters tapped and makes blue or red.
Ramp
- Take out Arcane Signet: Arcane Signet is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Cursed Mirror: Cursed Mirror is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Fellwar Stone: Fellwar Stone is weaker ramp than Mox Diamond. Put in Mox Diamond: Mox Diamond is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Rionya, Fire Dancer: Rionya, Fire Dancer is next on the report's cut list. Works with 5 other cards: with 4 again and again, with 1 just once or in the background. Put in Sword of Wealth and Power: Interaction: you were 3 short; Sword of Wealth and Power counts as interaction. When Sword of Wealth and Power is copied, Storm-Kiln Artist makes a token.
- Take out Throes of Chaos: Throes of Chaos is next on the report's cut list. All it does here is help 3 cards once, by finding them or bringing them back. Put in Transforming Flourish: Interaction: you were 3 short; Transforming Flourish counts as interaction. When Transforming Flourish is cast, Thunderclap Drake sacrifices itself.
Cards that work together
- Take out Mirrorwing Dragon: Mirrorwing Dragon works with 3 cards in this deck, all of them on its theme; Niv-Mizzet, Parun works with 19 cards, 18 of them on it. Put in Niv-Mizzet, Parun: When an instant is cast thanks to Renegade Bull, Niv-Mizzet, Parun draws you 1 card
- Take out Brudiclad, Telchor Engineer: Brudiclad, Telchor Engineer works with 4 cards in this deck, 1 of them on its theme; Spellweaver Volute works with 14 cards, 6 of them on it. Put in Spellweaver Volute: When an instant is cast thanks to Spellweaver Volute, Thunderclap Drake sacrifices itself
Also short, against a typical Commander deck: interaction 9 of 12.
The decklist
Creatures
Archmage Emeritus · Brazen Borrower // Petty Theft · Brudiclad, Telchor Engineer · Curiosity Crafter · Dirgur Focusmage // Braingeyser · Faerie Mastermind · Galazeth Prismari · Goldspan Dragon · Harmonic Prodigy · Inspired Skypainter // Maestro's Gift · Leitmotif Composer · Manaform Hellkite · Mirrorwing Dragon · Muddle, the Ever-Changing · Plargg and Nassari · Prismari Pianist · Redoubled Stormsinger · Renegade Bull · Rionya, Fire Dancer · Rootha, Mercurial Artist · Solemn Simulacrum · Storm-Kiln Artist · Stormcatch Mentor · Thunderclap Drake · Veyran, Voice of Duality
Instants and sorceries
Abrade · Abstract Performance · Aether Gale · Arcane Denial · Big Score · Blasphemous Act · Chain Reaction · Chaos Warp · Creative Technique · Dance with Calamity · Deep Analysis · Dig Through Time · Expressive Iteration · Furygale Flocking · Magma Opus · Mana Geyser · Prismari Charm · Prismari Command · Reality Shift · Replication Technique · Resculpt · Rite of Replication · Rousing Refrain · Surge to Victory · Throes of Chaos · Treasure Cruise · Twinflame · Volcanic Salvo · Volcanic Torrent
Artifacts and enchantments
Arcane Signet · Cursed Mirror · Determined Iteration · Fellwar Stone · Lightning Greaves · Sol Ring · Talisman of Creativity
Lands
Cascade Bluffs · Coastal Peak · Command Tower · Exotic Orchard · Fabled Passage · Ferrous Lake · Frostboil Snarl · Hall of Oracles · 8 Island · Molten Tributary · 7 Mountain · Mystic Sanctuary · Path of Ancestry · Prismari Campus · Reliquary Tower · Restless Spire · Scorched Geyser · Shivan Reef · Spectacle Summit · Study Hall · Sulfur Falls · Temple of Epiphany · Temple of the False God · Terramorphic Expanse · Turbulent Springs
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