Acolyte of Affliction

Acolyte of Affliction

Creature — Human Cleric

Mana cost: {2}{B}{G}

How we read this card

When this creature enters, mill two cards, then you may return a permanent card from your graveyard to your hand.

triggered — mills a card

triggered — brings a card back

Causes: mill a card, a permanent leaves a graveyard.

Cares about: a permanent in a graveyard.

Works well with

put a permanent into a graveyard — 173 cards in the game can cause this.

  1. Lich — Lich puts cards into the graveyard that Acolyte of Affliction can bring back
  2. Stitcher's Graft — Stitcher's Graft puts cards into the graveyard that Acolyte of Affliction can bring back
  3. Worldslayer — Worldslayer puts cards into the graveyard that Acolyte of Affliction can bring back
  4. Liliana, Dreadhorde General — Liliana, Dreadhorde General puts cards into the graveyard that Acolyte of Affliction can bring back
  5. Lich's Tomb — Lich's Tomb puts cards into the graveyard that Acolyte of Affliction can bring back
  6. Behemoth of Vault 0 — Behemoth of Vault 0 puts cards into the graveyard that Acolyte of Affliction can bring back
  7. Ygra, Eater of All — When Ygra, Eater of All is in the graveyard, Acolyte of Affliction can bring it back
  8. Mindlash Sliver — When Mindlash Sliver is in the graveyard, Acolyte of Affliction can bring it back
  9. Mindwhip Sliver — When Mindwhip Sliver is in the graveyard, Acolyte of Affliction can bring it back
  10. Witherbloom Charm — Witherbloom Charm puts cards into the graveyard that Acolyte of Affliction can bring back

163 other cards cause it too. These are the ones with the most connections.

a Cleric enters the battlefield — 722 cards in the game can cause this (Acolyte of Affliction is one).

  1. Cleric of Life's Bond — When Acolyte of Affliction enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Acolyte of Affliction is one).

When Acolyte of Affliction leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Acolyte of Affliction is one).

When Acolyte of Affliction enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Acolyte of Affliction is one).

Acolyte of Affliction:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Acolyte of Affliction is one).

When a card hits the graveyard thanks to Acolyte of Affliction:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Acolyte of Affliction is one).

When Acolyte of Affliction attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

118 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Acolyte of Affliction is one).

When Acolyte of Affliction attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature

194 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Acolyte of Affliction is one).

  1. Tide of War — When Acolyte of Affliction blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this.

When Acolyte of Affliction:

  1. Slash, Reptile Rampager — enters, Slash, Reptile Rampager deals 2 damage
  2. Ray Fillet, Wave Warrior — enters, Ray Fillet, Wave Warrior puts a counter on itself
  3. The Neutrinos — enters, The Neutrinos gets +1/+0
  4. Wingnut, Bat on the Belfry — enters, Wingnut, Bat on the Belfry grants flying, haste and menace
  5. Ragnarok, Divine Deliverance — enters thanks to Ragnarok, Divine Deliverance, it mills a card
  6. Aetherstorm Roc — enters, Aetherstorm Roc puts a counter on a permanent you control
  7. Raphael, Most Attitude — enters, Raphael, Most Attitude exiles a card from your library

356 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Acolyte of Affliction is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Acolyte of Affliction enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.