edhseer Commander synergy, explained
Creature — Angel Ally
Mana cost: {3}{R}{W}
Flying
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Ally.
triggered — gives +1/+1 for each other attacking Ally
Causes: nothing.
Cares about: nothing.
an Ally deals combat damage — 265 cards in the game can cause this (Angelic Captain is one).
an Ally enters the battlefield — 285 cards in the game can cause this (Angelic Captain is one).
When Angelic Captain enters:
35 other cards care about it too. These are the ones with the most connections.
an Angel enters the battlefield — 354 cards in the game can cause this (Angelic Captain is one).
When Angelic Captain enters:
anything attacks — 17,934 cards in the game can cause this (Angelic Captain is one).
When Angelic Captain attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Angelic Captain is one).
When Angelic Captain attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Angelic Captain is one).
When Angelic Captain blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Angelic Captain is one).
When Angelic Captain attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Angelic Captain is one).
When Angelic Captain deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Angelic Captain is one).
When Angelic Captain enters:
338 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Angelic Captain is one).
39 other cards care about it too. These are the ones with the most connections.