Arcum's Whistle

Arcum's Whistle

Artifact

Mana cost: {3}

How we read this card

Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.

activated {3}, {T} —

Causes: a creature dies.

Cares about: nothing.

Works well with

a creature in a graveyard — 2,769 cards in the game can cause this (Arcum's Whistle is one).

Arcum's Whistle puts cards into the graveyard that:

  1. Chainer, Dementia Master — can bring back
  2. The Deck of Many Things — can bring back
  3. Afterlife from the Loam — can bring back
  4. Crypt Champion — can bring back
  5. Victor, Valgavoth's Seneschal — can bring back
  6. Push // Pull — can bring back
  7. Vivien on the Hunt — can bring back
  8. Virtus's Maneuver — can bring back
  9. Dredger's Insight — can bring back
  10. Bramble Familiar // Fetch Quest — can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Arcum's Whistle is one).

When a creature dies thanks to Arcum's Whistle:

  1. Vraska, the Silencer — brings a card back
  2. High-Society Hunter — draws you 1 card
  3. Overseer of the Damned — makes a token
  4. Shelob, Dread Weaver — hits a graveyard
  5. Ghoulish Procession — makes a token
  6. Ogre Slumlord — makes a token
  7. Minotaur, Roxxon CEO — makes a token
  8. Harvester of Souls — draws you 1 card
  9. Magus of the Bridge — exiles itself
  10. Koh, the Face Stealer — exiles it

60 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Arcum's Whistle is one).

When a creature dies thanks to Arcum's Whistle:

  1. Journey to Eternity // Atzal, Cave of Eternity — brings a card back
  2. Avatar Destiny — mills a card
  3. Blood Spatter Analysis — mills a card
  4. Shadows of the Past — scries
  5. Shriveling Rot — makes a player lose life equal to its toughness
  6. Meathook Massacre II — brings a card back
  7. Ashnod's Intervention — brings a card back
  8. Missy — brings a card back
  9. Malakir Rebirth // Malakir Mire — brings a card back
  10. Saffi Eriksdotter — sacrifices itself

450 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 3,011 cards in the game can cause this (Arcum's Whistle is one).

When a creature hits the graveyard thanks to Arcum's Whistle:

  1. Lorcan, Warlock Collector — brings a card back
  2. Lazav, Dimir Mastermind — copies a permanent
  3. Profane Memento — gains you 1 life
  4. Dennick, Pious Apprentice // Dennick, Pious Apparition — triggers

10 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Arcum's Whistle is one).

When Arcum's Whistle is cast:

  1. Krile Baldesion — brings a card back
  2. Cyclops Superconductor — gets +1/+1
  3. Jeskai Sage — gets +1/+1
  4. Mendicant Core, Guidelight — copies a spell

277 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Arcum's Whistle is one).

  1. Golbez, Crystal Collector — When Arcum's Whistle enters, Golbez, Crystal Collector surveils

68 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Arcum's Whistle is one).

  1. Athreos, Shroud-Veiled — Arcum's Whistle puts cards into the graveyard that Athreos, Shroud-Veiled can bring back

443 other cards care about it too. These are the ones with the most connections.