edhseer Commander synergy, explained
Creature — Mouse
Mana cost: {1}{W}
This creature gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.
static — gives +0/+2
Causes: nothing.
Cares about: nothing.
anything attacks — 17,934 cards in the game can cause this (Armory Mice is one).
When Armory Mice attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Armory Mice is one).
When Armory Mice attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Armory Mice is one).
When Armory Mice blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Armory Mice is one).
When Armory Mice attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Armory Mice is one).
When Armory Mice deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Armory Mice is one).
When Armory Mice is cast:
81 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Armory Mice is one).
When Armory Mice enters:
26 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Armory Mice is one).
When Armory Mice enters:
299 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Armory Mice is one).
39 other cards care about it too. These are the ones with the most connections.