edhseer Commander synergy, explained
Creature — Angel
Mana cost: {3}{W}{W}
Flying
When this creature dies, you may put it on top of its owner's library.
triggered — brings a card back
Causes: a creature leaves a graveyard.
Cares about: nothing.
an Angel enters the battlefield — 354 cards in the game can cause this (Avenging Angel is one).
When Avenging Angel enters:
a creature leaves a graveyard — 1,302 cards in the game can cause this (Avenging Angel is one).
When Avenging Angel leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Avenging Angel is one).
When Avenging Angel leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Avenging Angel is one).
When Avenging Angel attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Avenging Angel is one).
When Avenging Angel attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Avenging Angel is one).
When Avenging Angel blocks:
22 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Avenging Angel is one).
When Avenging Angel attacks:
a creature enters the battlefield — 19,800 cards in the game can cause this (Avenging Angel is one).
When Avenging Angel enters:
302 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Avenging Angel is one).
39 other cards care about it too. These are the ones with the most connections.