Avenging Druid

Avenging Druid

Creature — Human Druid

Mana cost: {2}{G}

How we read this card

Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

triggered —

triggered — mills a card

Causes: put a land onto the battlefield, mill a card.

Cares about: nothing.

Works well with

a land enters the battlefield — 1,560 cards in the game can cause this (Avenging Druid is one).

When a land enters thanks to Avenging Druid:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

199 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Avenging Druid is one).

When Avenging Druid enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Avenging Druid is one).

  1. Samwise Gamgee — Avenging Druid puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Avenging Druid puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Avenging Druid puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Avenging Druid puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Avenging Druid puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Avenging Druid puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Avenging Druid puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Avenging Druid fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Avenging Druid puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Avenging Druid puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Avenging Druid is one).

When a card hits the graveyard thanks to Avenging Druid:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Avenging Druid is one).

When Avenging Druid attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Avenging Druid is one).

When Avenging Druid attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

191 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Avenging Druid is one).

  1. Tide of War — When Avenging Druid blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Avenging Druid is one).

When Avenging Druid enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

349 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Avenging Druid is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Avenging Druid enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

64 other cards care about it too. These are the ones with the most connections.