Barrensteppe Siege

Barrensteppe Siege

Enchantment

Mana cost: {2}{W}{B}

How we read this card

As this enchantment enters, choose Abzan or Mardu.
Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.

triggered — puts a counter on it

Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.

triggered —

Causes: put a counter on a creature, sacrifice a creature, a creature dies.

Cares about: an end step.

Works well with

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Barrensteppe Siege is one).

  1. Fumulus, the Infestation — When a creature is sacrificed thanks to Barrensteppe Siege, Fumulus, the Infestation makes a token

1 other card cares about it too. These are the ones with the most connections.

a creature is sacrificed — 1,741 cards in the game can cause this (Barrensteppe Siege is one).

When a creature is sacrificed thanks to Barrensteppe Siege:

  1. Caesar, Legion's Emperor — makes 2 tokens
  2. Malik, Grim Manipulator — makes a token
  3. Thraximundar — puts a +1/+1 counter on itself
  4. Legate Lanius, Caesar's Ace — puts a +1/+1 counter on itself
  5. Zodiark, Umbral God — puts a +1/+1 counter on itself
  6. Evin, Waterdeep Opportunist — makes a token
  7. Mortician Beetle — puts a +1/+1 counter on itself

22 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Barrensteppe Siege is one).

When a creature gets a counter thanks to Barrensteppe Siege:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Shalai and Hallar — deals that much damage
  6. Danny Pink — draws you 1 card
  7. Enduring Scalelord — puts a +1/+1 counter on itself
  8. Mikey & Leo, Chaos & Order — draws you 1 card
  9. Knight of Wundagore — puts a +1/+1 counter on itself
  10. Omarthis, Ghostfire Initiate — puts a counter on a permanent

31 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Barrensteppe Siege is one).

Barrensteppe Siege puts cards into the graveyard that:

  1. Chainer, Dementia Master — can bring back
  2. The Deck of Many Things — can bring back
  3. Afterlife from the Loam — can bring back
  4. Crypt Champion — can bring back
  5. Victor, Valgavoth's Seneschal — can bring back
  6. Push // Pull — can bring back
  7. Vivien on the Hunt — can bring back
  8. Virtus's Maneuver — can bring back
  9. Dredger's Insight — can bring back
  10. Bramble Familiar // Fetch Quest — can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Barrensteppe Siege is one).

When a creature dies thanks to Barrensteppe Siege:

  1. Vraska, the Silencer — brings a card back
  2. High-Society Hunter — draws you 1 card
  3. Overseer of the Damned — makes a token
  4. Shelob, Dread Weaver — hits a graveyard
  5. Ghoulish Procession — makes a token
  6. Ogre Slumlord — makes a token
  7. Minotaur, Roxxon CEO — makes a token
  8. Harvester of Souls — draws you 1 card
  9. Magus of the Bridge — exiles itself
  10. Koh, the Face Stealer — exiles it

60 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Barrensteppe Siege is one).

When a creature dies thanks to Barrensteppe Siege:

  1. Journey to Eternity // Atzal, Cave of Eternity — brings a card back
  2. Avatar Destiny — mills a card
  3. Blood Spatter Analysis — mills a card
  4. Shadows of the Past — scries
  5. Shriveling Rot — makes a player lose life equal to its toughness
  6. Meathook Massacre II — brings a card back
  7. Ashnod's Intervention — brings a card back
  8. Missy — brings a card back
  9. Malakir Rebirth // Malakir Mire — brings a card back
  10. Saffi Eriksdotter — sacrifices itself

452 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Barrensteppe Siege is one).

When Barrensteppe Siege is cast:

  1. Krile Baldesion — brings a card back
  2. Cyclops Superconductor — gets +1/+1
  3. Jeskai Sage — gets +1/+1

262 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Barrensteppe Siege is one).

When Barrensteppe Siege enters:

  1. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  2. Unwilling Vessel — puts a possession counter on itself
  3. Infernal Phantom — gets +2/+0

85 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Barrensteppe Siege is one).

  1. Athreos, Shroud-Veiled — Barrensteppe Siege puts cards into the graveyard that Athreos, Shroud-Veiled can bring back

443 other cards care about it too. These are the ones with the most connections.