edhseer Commander synergy, explained
Creature — Merfolk Wizard
Mana cost: {4}{U}
Whenever this creature enters or attacks, you may sacrifice an artifact. If you do, draw a card.
triggered —
triggered —
triggered — draws you 1 card
triggered — draws you 1 card
Causes: sacrifice an artifact, an artifact is put into a graveyard from the battlefield, draw a card.
Cares about: an artifact to sacrifice.
a Merfolk deals combat damage — 386 cards in the game can cause this (Benthic Criminologists is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Benthic Criminologists is one).
When Benthic Criminologists enters:
an artifact is sacrificed — 761 cards in the game can cause this (Benthic Criminologists is one).
4 other cards care about it too. These are the ones with the most connections.
an artifact in a graveyard — 1,226 cards in the game can cause this (Benthic Criminologists is one).
Benthic Criminologists puts cards into the:
179 other cards care about it too. These are the ones with the most connections.
a nontoken artifact is put into a graveyard from the battlefield — 1,226 cards in the game can cause this (Benthic Criminologists is one).
When an artifact is put into a graveyard from the battlefield thanks to Benthic Criminologists:
1 other card cares about it too. These are the ones with the most connections.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Benthic Criminologists is one).
an artifact goes to a graveyard — 1,250 cards in the game can cause this (Benthic Criminologists is one).
When an artifact hits the graveyard thanks to Benthic Criminologists:
an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Benthic Criminologists is one).
When an artifact is put into a graveyard from the battlefield thanks to Benthic Criminologists:
32 other cards care about it too. These are the ones with the most connections.
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Benthic Criminologists is one).
a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.
1,268 other cards cause it too. These are the ones with the most connections.
a Wizard creature it grants types to — 1,269 cards in the game can cause this.
1,268 other cards cause it too. These are the ones with the most connections.
an artifact leaves the battlefield — 1,680 cards in the game can cause this (Benthic Criminologists is one).
anything is sacrificed — 3,450 cards in the game can cause this (Benthic Criminologists is one).
2 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Benthic Criminologists is one).
When Benthic Criminologists makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Benthic Criminologists is one).
143 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Benthic Criminologists is one).
205 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Benthic Criminologists is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Benthic Criminologists is one).
396 other cards care about it too. These are the ones with the most connections.