edhseer Commander synergy, explained
Sorcery
Mana cost: {R}{G}
Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.
on-cast —
on-cast — grants haste
on-cast — searches a library
Causes: put a creature onto the battlefield.
Cares about: nothing.
a sorcery is cast — 3,720 cards in the game can cause this (Break Out is one).
When Break Out is cast:
424 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Break Out is one).
When a creature enters thanks to Break Out:
23 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Break Out is one).
When a creature enters thanks to Break Out:
295 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Break Out is one).
21 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Break Out is one).
When Break Out is cast:
5 other cards care about it too. These are the ones with the most connections.