edhseer Commander synergy, explained
Land — Cave
Add {C}.
activated {T} — adds 1 mana
Add one mana of any color.
activated {1}, {T} — adds 1 mana
Put two +1/+1 counters on target creature. Activate only as a sorcery.
activated {4}, {T}, Sacrifice this land —
activated {4}, {T}, Sacrifice this land — puts 2 counters on it
Causes: sacrifice a land, a land is put into a graveyard from the battlefield, put a counter on a creature.
Cares about: nothing.
a Cave in a graveyard — 9 cards in the game can cause this (Captivating Cave is one).
When Captivating Cave is in the graveyard:
a Cave enters the battlefield — 18 cards in the game can cause this (Captivating Cave is one).
a Cave it grants abilities to — 21 cards in the game can cause this.
20 other cards cause it too. These are the ones with the most connections.
a land is sacrificed — 438 cards in the game can cause this (Captivating Cave is one).
When you sacrifice Captivating Cave:
a land in a graveyard — 634 cards in the game can cause this (Captivating Cave is one).
When Captivating Cave is in the graveyard:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Captivating Cave is one).
When Captivating Cave is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Captivating Cave is one).
When Captivating Cave hits the graveyard:
6 other cards care about it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Captivating Cave is one).
When Captivating Cave enters:
199 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Captivating Cave is one).
When a creature gets a counter thanks to Captivating Cave:
31 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Captivating Cave is one).
2 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Captivating Cave is one).
7 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Captivating Cave is one).
6 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Captivating Cave is one).
437 other cards care about it too. These are the ones with the most connections.