edhseer Commander synergy, explained
Creature — Elemental Knight
Mana cost: {2}{B}{B}{B}
Lifelink
When this creature enters, you may sacrifice another creature.
triggered —
When you do, destroy target creature an opponent controls.
triggered —
When this creature dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
triggered — brings a card back
Causes: sacrifice a creature, a creature dies, put a creature onto the battlefield, a creature leaves a graveyard.
Cares about: a creature to sacrifice, a creature in a graveyard.
anything leaves the battlefield — 1 card in the game can cause this (Cavalier of Night is one).
a Knight attacks — 547 cards in the game can cause this (Cavalier of Night is one).
a Knight deals combat damage — 547 cards in the game can cause this (Cavalier of Night is one).
a Knight enters the battlefield — 592 cards in the game can cause this (Cavalier of Night is one).
When Cavalier of Night enters:
a Knight creature it grants types to — 596 cards in the game can cause this.
595 other cards cause it too. These are the ones with the most connections.
an Elemental enters the battlefield — 754 cards in the game can cause this (Cavalier of Night is one).
When Cavalier of Night enters:
a creature leaves a graveyard — 1,302 cards in the game can cause this (Cavalier of Night is one).
When a creature leaves a graveyard thanks to Cavalier of Night:
3 other cards care about it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Cavalier of Night is one).
When a creature is sacrificed thanks to Cavalier of Night:
a creature is sacrificed — 1,741 cards in the game can cause this (Cavalier of Night is one).
When a creature is sacrificed thanks to Cavalier of Night:
19 other cards care about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Cavalier of Night is one).
When Cavalier of Night gains life:
84 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Cavalier of Night is one).
When a creature leaves a graveyard thanks to Cavalier of Night:
13 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this.
1,376 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Cavalier of Night is one).
222 other cards care about it too. These are the ones with the most connections.
put a creature onto the battlefield — 19,800 cards in the game can cause this.
When Cavalier of Night enters thanks to:
19,790 other cards cause it too. These are the ones with the most connections.