edhseer Commander synergy, explained
Creature — Octopus Wizard
Mana cost: {1}{U}{U}
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
triggered — bounce
Causes: a permanent leaves the battlefield.
Cares about: nothing.
a permanent leaves the battlefield — 315 cards in the game can cause this (Cephalid Constable is one).
1 other card cares about it too. These are the ones with the most connections.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Cephalid Constable is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Cephalid Constable is one).
anything attacks — 17,934 cards in the game can cause this (Cephalid Constable is one).
When Cephalid Constable attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Cephalid Constable is one).
When Cephalid Constable attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Cephalid Constable is one).
When Cephalid Constable blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Cephalid Constable is one).
When Cephalid Constable attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Cephalid Constable is one).
When Cephalid Constable deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Cephalid Constable is one).
When Cephalid Constable is cast:
81 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Cephalid Constable is one).
When Cephalid Constable enters:
30 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Cephalid Constable is one).
When Cephalid Constable enters:
308 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Cephalid Constable is one).
39 other cards care about it too. These are the ones with the most connections.