edhseer Commander synergy, explained
Instant
Mana cost: {1}{R}
Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
on-cast — deals 3 damage
on-cast —
on-cast — copies a spell
Causes: anything deals noncombat damage, discard a card, copy a spell.
Cares about: nothing.
a spell is copied — 122 cards in the game can cause this (Chain of Plasma is one).
When Chain of Plasma is copied:
a card is discarded — 2,042 cards in the game can cause this (Chain of Plasma is one).
When Chain of Plasma makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Chain of Plasma is one).
When Chain of Plasma deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Chain of Plasma is one).
When Chain of Plasma makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Chain of Plasma is one).
When Chain of Plasma is cast:
427 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Chain of Plasma is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Chain of Plasma is one).
When a card hits the graveyard thanks to Chain of Plasma:
4 other cards care about it too. These are the ones with the most connections.