edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {2}{U}{U}
Enchant land
Enchanted land has that ability
static — grants a keyword
Gain control of target creature until end of turn.
activated {T}, Discard a card —
activated {T}, Discard a card —
Causes: discard a card, take control of a creature.
Cares about: nothing.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Chamber of Manipulation is one).
When Chamber of Manipulation enters:
3 other cards care about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Chamber of Manipulation is one).
When Chamber of Manipulation makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Chamber of Manipulation is one).
When Chamber of Manipulation is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Chamber of Manipulation is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Chamber of Manipulation is one).
When Chamber of Manipulation enters:
61 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Chamber of Manipulation is one).
Chamber of Manipulation:
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Chamber of Manipulation is one).
When a card hits the graveyard thanks to Chamber of Manipulation:
7 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Chamber of Manipulation is one).
40 other cards care about it too. These are the ones with the most connections.