Chime of Night

Chime of Night

Enchantment — Aura

Mana cost: {1}{B}

How we read this card

Enchant creature
When this Aura is put into a graveyard from the battlefield, destroy target nonblack creature.

triggered —

Causes: a creature dies.

Cares about: nothing.

Works well with

an Aura enters the battlefield — 1,257 cards in the game can cause this (Chime of Night is one).

When Chime of Night enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

4 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Chime of Night is one).

Chime of Night puts cards into the graveyard that:

  1. Chainer, Dementia Master — can bring back
  2. The Deck of Many Things — can bring back
  3. Afterlife from the Loam — can bring back
  4. Crypt Champion — can bring back
  5. Victor, Valgavoth's Seneschal — can bring back
  6. Push // Pull — can bring back
  7. Vivien on the Hunt — can bring back
  8. Virtus's Maneuver — can bring back
  9. Dredger's Insight — can bring back
  10. Bramble Familiar // Fetch Quest — can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Chime of Night is one).

When a creature dies thanks to Chime of Night:

  1. Vraska, the Silencer — brings a card back
  2. High-Society Hunter — draws you 1 card
  3. Overseer of the Damned — makes a token
  4. Shelob, Dread Weaver — hits a graveyard
  5. Ghoulish Procession — makes a token
  6. Ogre Slumlord — makes a token
  7. Minotaur, Roxxon CEO — makes a token
  8. Harvester of Souls — draws you 1 card
  9. Magus of the Bridge — exiles itself
  10. Koh, the Face Stealer — exiles it

60 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Chime of Night is one).

When a creature dies thanks to Chime of Night:

  1. Abduction — brings a card back
  2. Fate Foretold — makes a player draw 1 card
  3. Journey to Eternity // Atzal, Cave of Eternity — brings a card back
  4. Avatar Destiny — mills a card
  5. Blood Spatter Analysis — mills a card
  6. Shadows of the Past — scries
  7. Shriveling Rot — makes a player lose life equal to its toughness
  8. Meathook Massacre II — brings a card back
  9. Ashnod's Intervention — brings a card back
  10. Saffi Eriksdotter — sacrifices itself

451 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 3,011 cards in the game can cause this (Chime of Night is one).

  1. Lorcan, Warlock Collector — When a creature hits the graveyard thanks to Chime of Night, Lorcan, Warlock Collector brings a card back

13 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Chime of Night is one).

When Chime of Night is cast:

  1. Krile Baldesion — brings a card back
  2. Cyclops Superconductor — gets +1/+1
  3. Jeskai Sage — gets +1/+1

262 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Chime of Night is one).

When Chime of Night enters:

  1. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  2. Unwilling Vessel — puts a possession counter on itself
  3. Infernal Phantom — gets +2/+0

85 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Chime of Night is one).

  1. Athreos, Shroud-Veiled — Chime of Night puts cards into the graveyard that Athreos, Shroud-Veiled can bring back

443 other cards care about it too. These are the ones with the most connections.