Choice of Damnations

Choice of Damnations

Sorcery — Arcane

Mana cost: {5}{B}

How we read this card

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice.

on-cast —

on-cast — makes each opponent lose life equal to that much

Causes: sacrifice a permanent, a permanent is put into a graveyard from the battlefield, make a player lose life.

Cares about: nothing.

Works well with

a nontoken permanent is sacrificed — 108 cards in the game can cause this (Choice of Damnations is one).

When a permanent is sacrificed thanks to Choice of Damnations:

  1. Tergrid, God of Fright // Tergrid's Lantern — brings a card back
  2. It That Betrays — brings a card back
  3. Nazgûl Battle-Mace — brings a card back

2 other cards care about it too. These are the ones with the most connections.

a permanent is sacrificed — 109 cards in the game can cause this (Choice of Damnations is one).

When a permanent is sacrificed thanks to Choice of Damnations:

  1. Merchant of Venom — puts a +1/+1 counter on itself
  2. Carmen, Cruel Skymarcher — puts a +1/+1 counter on itself
  3. Mayhem Devil — deals 1 damage
  4. Mazirek, Kraul Death Priest — puts a counter on a creature

16 other cards care about it too. These are the ones with the most connections.

a permanent in a graveyard — 173 cards in the game can cause this (Choice of Damnations is one).

Choice of Damnations puts cards into the graveyard that:

  1. Nezumi Freewheeler // Hideous Fleshwheeler — can bring back
  2. Cache Grab — can bring back
  3. Neyam Shai Murad — can bring back
  4. Seed of Hope — can bring back
  5. Rapid Rescue — can bring back
  6. Wasteful Harvest — can bring back
  7. Wrenn and Realmbreaker — can bring back

120 other cards care about it too. These are the ones with the most connections.

a nontoken permanent is put into a graveyard from the battlefield — 173 cards in the game can cause this (Choice of Damnations is one).

  1. Liability — When a permanent is put into a graveyard from the battlefield thanks to Choice of Damnations, Liability makes a player lose 1 life

1 other card cares about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 174 cards in the game can cause this (Choice of Damnations is one).

When a permanent is put into a graveyard from the battlefield thanks to Choice of Damnations:

  1. Prince of Thralls — brings a card back
  2. Kothophed, Soul Hoarder — draws you 1 card
  3. Last Laugh — deals 1 damage
  4. Sarulf, Realm Eater — puts a +1/+1 counter on itself
  5. Patron of the Nezumi — makes each opponent lose 1 life

3 other cards care about it too. These are the ones with the most connections.

a permanent leaves the battlefield — 315 cards in the game can cause this (Choice of Damnations is one).

  1. Super Shredder — When a permanent leaves the battlefield thanks to Choice of Damnations, Super Shredder puts a +1/+1 counter on itself

1 other card cares about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Choice of Damnations is one).

When a permanent makes a player lose life thanks to Choice of Damnations:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Choice of Damnations is one).

When Choice of Damnations is cast:

  1. Death to Our Enemies — makes a token
  2. Spellweaver Volute — copies a spell
  3. Lilah, Undefeated Slickshot — gets +1/+1
  4. Niblis of Frost — gets +1/+1
  5. Primeval Bounty — puts 3 counters on a creature

429 other cards care about it too. These are the ones with the most connections.