Clear

Clear

Instant

Mana cost: {1}{W}

How we read this card

Destroy target enchantment.

on-cast —

Cycling {2}

Causes: an enchantment is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

an instant is discarded — 100 cards in the game can cause this (Clear is one).

When Clear makes a player discard a card:

  1. Bone Miser — draws you 1 card
  2. Oskar, Rubbish Reclaimer — brings a card back
  3. Conspiracy Theorist — brings a card back
  4. Veronica, Dissident Scribe — makes a token
  5. Green Goblin, Nemesis — puts a counter on a Goblin
  6. Surly Badgersaur — deals damage

1 other card cares about it too. These are the ones with the most connections.

an enchantment in a graveyard — 983 cards in the game can cause this (Clear is one).

  1. The Emperor of Palamecia // The Lord Master of Hell — When Clear is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Tasigur, the Golden Fang — When Clear is in the graveyard, Tasigur, the Golden Fang can bring it back
  3. Serpent of the Pass — When Clear is in the graveyard, Serpent of the Pass gets bigger
  4. Deadbridge Chant — When Clear is in the graveyard, Deadbridge Chant can bring it back
  5. Bilbo, Unexpected Adventurer — Clear puts cards into the graveyard that Bilbo, Unexpected Adventurer can bring back
  6. Embodiment of Agonies — When Clear is in the graveyard, Embodiment of Agonies gets bigger
  7. The Kami War // O-Kagachi Made Manifest — When Clear is in the graveyard, The Kami War // O-Kagachi Made Manifest can bring it back
  8. Summon: Esper Ramuh — When Clear is in the graveyard, Summon: Esper Ramuh gets bigger
  9. Sudden Insight — When Clear is in the graveyard, Sudden Insight gets bigger
  10. Vadrok, Apex of Thunder — When Clear is in the graveyard, Vadrok, Apex of Thunder can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Clear is one).

  1. Femeref Enchantress — When an enchantment is put into a graveyard from the battlefield thanks to Clear, Femeref Enchantress draws you 1 card

9 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Clear is one).

When Clear makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Clear is one).

When Clear makes a player draw a card:

  1. Toothy, Imaginary Friend — puts a +1/+1 counter on itself
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Niv-Mizzet, Parun — deals 1 damage
  4. Aether Syphon — mills a card
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Iron Man, Armored Avenger — puts a counter on a creature

57 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Clear is one).

  1. Electro, Assaulting Battery — When Clear is cast, Electro, Assaulting Battery adds 1 mana
  2. Lotus-Eye Mystics — When Clear is cast, Lotus-Eye Mystics gets +1/+1
  3. Lunar Mystic — When Clear is cast, Lunar Mystic draws you 1 card
  4. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — When Clear is cast, Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time grants rebound
  5. Repeated Reverberation — When Clear is cast, Repeated Reverberation copies an ability
  6. Riku of Two Reflections — When Clear is cast, Riku of Two Reflections copies a spell
  7. Sword of Wealth and Power — When Clear is cast, Sword of Wealth and Power copies a spell
  8. Lilah, Undefeated Slickshot — When Clear is cast, Lilah, Undefeated Slickshot gets +1/+1
  9. In the Eye of Chaos — When Clear is cast, In the Eye of Chaos counters a spell
  10. Niblis of Frost — When Clear is cast, Niblis of Frost taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Clear is one).

  1. Transplant Theorist — When Clear is in the graveyard, Transplant Theorist can bring it back
  2. Heart-Shaped Herb — When Clear is in the graveyard, Heart-Shaped Herb can bring it back
  3. Wayward Angel — Clear fills your graveyard toward the 7 or more cards Wayward Angel needs
  4. Victimize — When Clear is in the graveyard, Victimize can bring it back
  5. Bound // Determined — When Clear is in the graveyard, Bound // Determined can bring it back
  6. Enlightened Confidant — When Clear is in the graveyard, Enlightened Confidant can bring it back
  7. Tergrid, God of Fright // Tergrid's Lantern — When Clear is in the graveyard, Tergrid, God of Fright // Tergrid's Lantern can bring it back
  8. Aerith, Last Ancient — When Clear is in the graveyard, Aerith, Last Ancient can bring it back
  9. Sivriss, Nightmare Speaker — When Clear is in the graveyard, Sivriss, Nightmare Speaker can bring it back
  10. Emet-Selch, Unsundered // Hades, Sorcerer of Eld — When Clear is in the graveyard, Emet-Selch, Unsundered // Hades, Sorcerer of Eld can bring it back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Clear is one).

When an enchantment hits the graveyard thanks to Clear:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself

8 other cards care about it too. These are the ones with the most connections.