edhseer Commander synergy, explained
Creature — Merfolk Wizard
Mana cost: {G}{U}
This turn, each creature you control enters with an additional +1/+1 counter on it.
activated {1}{G}, {T} — grants a keyword
Move a +1/+1 counter from target creature you control onto another target creature you control.
activated {1}{U}, {T} —
activated {1}{U}, {T} — puts a counter on it
Causes: remove a counter from a creature, put a counter on a creature.
Cares about: nothing.
a Merfolk deals combat damage — 386 cards in the game can cause this (Combine Guildmage is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Combine Guildmage is one).
When Combine Guildmage enters:
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Combine Guildmage is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Combine Guildmage is one).
a creature gets a counter — 2,691 cards in the game can cause this (Combine Guildmage is one).
33 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Combine Guildmage is one).
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Combine Guildmage is one).
When Combine Guildmage attacks:
115 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Combine Guildmage is one).
When Combine Guildmage attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Combine Guildmage is one).
When Combine Guildmage blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Combine Guildmage is one).
When Combine Guildmage attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Combine Guildmage is one).
When Combine Guildmage deals combat damage:
196 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Combine Guildmage is one).
When Combine Guildmage enters:
312 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Combine Guildmage is one).
42 other cards care about it too. These are the ones with the most connections.