edhseer Commander synergy, explained
Sorcery
Mana cost: {3}{B}
Creeping Chill deals 3 damage to each opponent and you gain 3 life.
on-cast — deals 3 damage
on-cast — gains you 3 life
When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
triggered —
triggered — deals 3 damage
triggered — gains you 3 life
Causes: anything deals noncombat damage, gain life, exile a card, anything leaves the battlefield.
Cares about: nothing.
life is gained — 2,076 cards in the game can cause this (Creeping Chill is one).
When Creeping Chill gains life:
84 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Creeping Chill is one).
anything deals noncombat damage — 3,068 cards in the game can cause this (Creeping Chill is one).
When Creeping Chill deals noncombat damage:
37 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Creeping Chill is one).
When Creeping Chill makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Creeping Chill is one).
When Creeping Chill is cast:
424 other cards care about it too. These are the ones with the most connections.
anything is dealt damage — 19,812 cards in the game can cause this (Creeping Chill is one).
When an opponent is dealt damage thanks to Creeping Chill:
13 other cards care about it too. These are the ones with the most connections.