Curse of Inertia

Curse of Inertia

Enchantment — Aura Curse

Mana cost: {2}{U}

How we read this card

Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

triggered — untaps a permanent

triggered —

Causes: untap a permanent, tap a permanent.

Cares about: a creature attacks.

Works well with

a permanent becomes tapped — 45 cards in the game can cause this (Curse of Inertia is one).

  1. Freyalise's Winds — When Curse of Inertia becomes tapped, Freyalise's Winds puts a counter on a permanent

a permanent untaps — 66 cards in the game can cause this (Curse of Inertia is one).

When Curse of Inertia untaps:

  1. Mesmeric Orb — mills a card
  2. Wake Thrasher — gets +1/+1

anything becomes tapped — 699 cards in the game can cause this (Curse of Inertia is one).

  1. Master Pakku — When Master Pakku becomes tapped thanks to Curse of Inertia, it mills a card

1 other card cares about it too. These are the ones with the most connections.

an Aura enters the battlefield — 1,257 cards in the game can cause this (Curse of Inertia is one).

When Curse of Inertia enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

1 other card cares about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Curse of Inertia is one).

When Curse of Inertia is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Curse of Inertia is one).

  1. Historian's Boon — When Curse of Inertia enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Curse of Inertia is one).

When Curse of Inertia enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

59 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Curse of Inertia is one).

  1. Nature's Wrath — When Curse of Inertia enters, Nature's Wrath makes a player sacrifice an Island or permanent

20 other cards care about it too. These are the ones with the most connections.