Demonic Embrace

Demonic Embrace

Enchantment — Aura

Mana cost: {1}{B}{B}

How we read this card

Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.

static — gives +3/+1

static — grants a keyword

static — changes what something is

You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

static — brings a card back

static —

static —

Causes: cast anything, anything leaves a graveyard, make a player lose life, discard a card.

Cares about: nothing.

Works well with

an Aura enters the battlefield — 1,257 cards in the game can cause this (Demonic Embrace is one).

When Demonic Embrace enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

3 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Demonic Embrace is one).

When Demonic Embrace makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Demonic Embrace is one).

When Demonic Embrace leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Demonic Embrace is one).

When Demonic Embrace makes a player lose life:

  1. The Master of Lake-town — mills a card
  2. Intermediate Chirography — puts a counter on a creature
  3. Vilis, Broker of Blood — draws you that many cards
  4. Vengeful Warchief — puts a +1/+1 counter on itself
  5. Wax-Wane Witness — gets +1/+0
  6. Oath of Lim-Dûl — sacrifices an enchantment
  7. Marina Vendrell's Grimoire — triggers
  8. Lich's Mastery — triggers
  9. Lich's Tomb — sacrifices a permanent
  10. Gonti's Machinations — puts a counter on a permanent you control

46 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Demonic Embrace is one).

When Demonic Embrace is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Demonic Embrace is one).

  1. Historian's Boon — When Demonic Embrace enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Demonic Embrace is one).

When Demonic Embrace enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

65 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Demonic Embrace is one).

  1. Samwise Gamgee — Demonic Embrace puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Demonic Embrace puts cards into the graveyard that Bloodbond March can bring back
  3. Gale, Waterdeep Prodigy — Demonic Embrace puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  4. Harness the Storm — Demonic Embrace puts cards into the graveyard that Harness the Storm can bring back
  5. Transplant Theorist — Demonic Embrace puts cards into the graveyard that Transplant Theorist can bring back
  6. Locked in the Cemetery — Demonic Embrace fills your graveyard toward the 5 or more cards Locked in the Cemetery needs
  7. Sidequest: Card Collection // Magicked Card — Demonic Embrace fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

437 other cards care about it too. These are the ones with the most connections.