edhseer Commander synergy, explained
Creature — Human Cleric
Mana cost: {4}{W}
Lifelink
When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
triggered — brings a card back
Causes: a permanent leaves a graveyard.
Cares about: a permanent in a graveyard.
put a permanent into a graveyard — 173 cards in the game can cause this.
163 other cards cause it too. These are the ones with the most connections.
a Cleric enters the battlefield — 722 cards in the game can cause this (Disciple of the Sun is one).
1 other card cares about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Disciple of the Sun is one).
When Disciple of the Sun gains life:
84 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Disciple of the Sun is one).
When a permanent leaves a graveyard thanks to Disciple of the Sun:
13 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Disciple of the Sun is one).
When Disciple of the Sun enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Disciple of the Sun is one).
When Disciple of the Sun attacks:
118 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Disciple of the Sun is one).
When Disciple of the Sun attacks:
185 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Disciple of the Sun is one).
When Disciple of the Sun blocks:
24 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Disciple of the Sun is one).
When Disciple of the Sun enters:
316 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Disciple of the Sun is one).
47 other cards care about it too. These are the ones with the most connections.