Does Machines

Does Machines

Enchantment — Class

Mana cost: {1}{U}

How we read this card

(Gain the next level as a sorcery to add its ability.)
When this Class enters, mill two cards, draw two cards, then discard two cards.

triggered — mills a card

triggered — draws you 2 cards

triggered —

When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand.

triggered — brings a card back

At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.

triggered — puts 3 counters on it

triggered — turns something into a creature

triggered — gives 0/0

Causes: mill a card, draw a card, discard a card, an artifact leaves a graveyard, put a counter on an artifact.

Cares about: the beginning of combat, an artifact in a graveyard.

Works well with

an artifact leaves a graveyard — 233 cards in the game can cause this (Does Machines is one).

  1. Imotekh the Stormlord — When an artifact leaves a graveyard thanks to Does Machines, Imotekh the Stormlord makes 2 tokens

1 other card cares about it too. These are the ones with the most connections.

put an artifact into a graveyard — 1,226 cards in the game can cause this.

  1. Monkey Cage — When Monkey Cage is in the graveyard, Does Machines can bring it back
  2. Straw Golem — When Straw Golem is in the graveyard, Does Machines can bring it back
  3. ED-E, Lonesome Eyebot — When ED-E, Lonesome Eyebot is in the graveyard, Does Machines can bring it back
  4. The Fantasticar — When The Fantasticar is in the graveyard, Does Machines can bring it back
  5. Trading Post — Trading Post puts cards into the graveyard that Does Machines can bring back
  6. Dawn-Blessed Pennant — When Dawn-Blessed Pennant is in the graveyard, Does Machines can bring it back
  7. Rod of Absorption — When Rod of Absorption is in the graveyard, Does Machines can bring it back
  8. Conjurer's Bauble — When Conjurer's Bauble is in the graveyard, Does Machines can bring it back
  9. Codex Shredder — When Codex Shredder is in the graveyard, Does Machines can bring it back
  10. Extruder — When Extruder is in the graveyard, Does Machines can bring it back

1,216 other cards cause it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Does Machines is one).

When Does Machines makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Does Machines is one).

When an artifact leaves a graveyard thanks to Does Machines:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Does Machines is one).

When Does Machines is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Does Machines is one).

  1. Historian's Boon — When Does Machines enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Does Machines is one).

When Does Machines enters:

  1. Builder's Talent — puts a counter on a creature
  2. Calix, Guided by Fate — puts a counter on a creature
  3. Elvish Archivist — draws you 1 card
  4. Victor, Valgavoth's Seneschal — surveils
  5. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  6. Doomwake Giant — shrinks a creature by -1/-1
  7. Cacophony Unleashed — turns something into a creature
  8. Ghostly Dancers — makes a token
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

64 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Does Machines is one).

When Does Machines makes a player draw a card:

  1. Teferi's Tutelage — mills a card
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Niv-Mizzet, Parun — deals 1 damage
  4. Aether Syphon — mills a card
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Iron Man, Armored Avenger — puts a counter on a creature

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Does Machines is one).

  1. All Will Be One — When an artifact gets a counter thanks to Does Machines, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Does Machines is one).

  1. Samwise Gamgee — Does Machines puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Does Machines puts cards into the graveyard that Bloodbond March can bring back
  3. Gale, Waterdeep Prodigy — Does Machines puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  4. Harness the Storm — Does Machines puts cards into the graveyard that Harness the Storm can bring back
  5. Transplant Theorist — Does Machines puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — Does Machines puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Sidequest: Card Collection // Magicked Card — Does Machines fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

437 other cards care about it too. These are the ones with the most connections.