Dynaheir, Invoker Adept

Dynaheir, Invoker Adept

Legendary Creature — Human Wizard

Mana cost: {1}{U}{R}{W}

How we read this card

Haste
You may activate abilities of other creatures you control as though those creatures had haste.

static — grants haste

When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.

activated {T} — copies an ability

What a deck led by this card wants

Causes: copy anything.

Cares about: a mana ability to copy, an activated ability to copy, a creature it applies speed increase to.

Works well with

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Dynaheir is one).

  1. Inalla, Archmage Ritualist — When Dynaheir, Invoker Adept enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Dynaheir is one).

  1. Diviner's Wand — When Dynaheir, Invoker Adept enters, Diviner's Wand triggers

a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.

  1. Astrologian's Planisphere — Astrologian's Planisphere gives Dynaheir, Invoker Adept an extra ability

1,268 other cards cause it too. These are the ones with the most connections.

a Wizard creature it grants types to — 1,269 cards in the game can cause this.

  1. Blue Mage's Cane — Blue Mage's Cane gives Dynaheir, Invoker Adept an extra creature type

1,268 other cards cause it too. These are the ones with the most connections.

a mana ability to copy — 1,923 cards in the game can cause this (Dynaheir is one).

Dynaheir, Invoker Adept copies:

  1. Umara Wizard // Umara Skyfalls — 's mana ability
  2. Storm the Vault // Vault of Catlacan — 's mana ability
  3. Selvala, Heart of the Wilds — 's mana ability
  4. Gyre Sage — 's mana ability
  5. Greenhouse Propagator — 's mana ability
  6. Clement, the Worrywort — 's mana ability

1,917 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Dynaheir is one).

When Dynaheir, Invoker Adept enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Dynaheir is one).

When Dynaheir, Invoker Adept attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

489 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Dynaheir is one).

When Dynaheir, Invoker Adept attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Path of Mettle // Metzali, Tower of Triumph — triggers
  10. Total War — kills a creature

843 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Dynaheir is one).

When Dynaheir, Invoker Adept blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

131 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Dynaheir is one).

When Dynaheir, Invoker Adept attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Dynaheir is one).

When Dynaheir, Invoker Adept enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

3,028 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Dynaheir is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Dynaheir, Invoker Adept enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

633 other cards care about it too. These are the ones with the most connections.