Clement, the Worrywort

Clement, the Worrywort

Legendary Creature — Frog Druid

Mana cost: {1}{G}{U}

How we read this card

Vigilance
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.

triggered — bounce

Frogs you control have that ability

static — grants a keyword

Add {G} or {U}. Spend this mana only to cast a creature spell.

activated {T} — adds 1 mana

What a deck led by this card wants

Causes: a creature leaves the battlefield.

Cares about: a creature enters the battlefield, a Frog it grants abilities to.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Clement is one).

  1. Shaun, Father of Synths — When Shaun, Father of Synths leaves the battlefield thanks to Clement, the Worrywort, it exiles a Synth you control

a Frog attacks — 135 cards in the game can cause this (Clement is one).

  1. Grolnok, the Omnivore — When Clement, the Worrywort attacks, Grolnok, the Omnivore mills a card

a Frog enters the battlefield — 140 cards in the game can cause this (Clement is one).

  1. Valley Mightcaller — When Clement, the Worrywort enters, Valley Mightcaller puts a +1/+1 counter on itself

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Clement is one).

When Clement, the Worrywort leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token
  4. Dual Nature — exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (Clement is one).

  1. Lunarch Veteran // Luminous Phantom — When Clement, the Worrywort leaves the battlefield, Lunarch Veteran // Luminous Phantom gains you 1 life
  2. Rapacious Guest — When Rapacious Guest leaves the battlefield thanks to Clement, the Worrywort, it makes each opponent lose life equal to its power
  3. Extractor Demon — When Clement, the Worrywort leaves the battlefield, Extractor Demon mills a card
  4. Aang, Airbending Master — When Clement, the Worrywort leaves the battlefield, Aang, Airbending Master puts a counter on a permanent
  5. Dour Port-Mage — When Clement, the Worrywort leaves the battlefield, Dour Port-Mage draws you 1 card
  6. Vela the Night-Clad — When Clement, the Worrywort leaves the battlefield, Vela the Night-Clad makes each opponent lose 1 life
  7. Champions of the Perfect — When Champions of the Perfect leaves the battlefield thanks to Clement, the Worrywort, it triggers
  8. Phantasmal Mount — When Phantasmal Mount leaves the battlefield thanks to Clement, the Worrywort, it triggers
  9. Funeral March — When Clement, the Worrywort leaves the battlefield, Funeral March makes a player sacrifice a creature
  10. Sally Sparrow — When Clement, the Worrywort leaves the battlefield, Sally Sparrow triggers

22 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Clement is one).

When Clement, the Worrywort attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Clement is one).

When Clement, the Worrywort attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Path of Mettle // Metzali, Tower of Triumph — triggers
  10. Total War — kills a creature

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Clement is one).

When Clement, the Worrywort blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

19 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Clement is one).

When Clement, the Worrywort attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Clement is one).

  1. Locutus of Borg — When Clement, the Worrywort deals combat damage, Locutus of Borg makes a token

199 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Clement is one).

When Clement, the Worrywort enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

321 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Clement is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Clement, the Worrywort enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

42 other cards care about it too. These are the ones with the most connections.