edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{W}
Cumulative upkeep {1}
Prevent all damage that would be dealt by instant and sorcery spells.
static —
Creatures with flying don't untap during their controllers' untap steps.
static — keeps permanents from untapping
Causes: prevented instant , prevented sorcery .
Cares about: nothing.
damage is prevented — 568 cards in the game can cause this (Energy Storm is one).
When an instant or sorcery has damage prevented thanks to Energy Storm:
an enchantment is sacrificed — 588 cards in the game can cause this (Energy Storm is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Energy Storm is one).
When Energy Storm is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Energy Storm is one).
When Energy Storm is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Energy Storm is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Energy Storm is one).
When Energy Storm is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Energy Storm is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Energy Storm is one).
When Energy Storm enters:
64 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Energy Storm is one).
7 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Energy Storm is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Energy Storm is one).
When Energy Storm hits the graveyard:
9 other cards care about it too. These are the ones with the most connections.