edhseer Commander synergy, explained
Sorcery
Mana cost: {3}{R}{W}
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
on-cast —
on-cast — blinks a permanent
Explosive Getaway deals 4 damage to each creature.
on-cast — deals 4 damage
Causes: exile an artifact, exile a creature, an artifact leaves the battlefield, a creature leaves the battlefield, put an artifact onto the battlefield, put a creature onto the battlefield, a creature deals noncombat damage.
Cares about: nothing.
an artifact is exiled — 336 cards in the game can cause this (Explosive Getaway is one).
1 other card cares about it too. These are the ones with the most connections.
a creature is exiled — 1,003 cards in the game can cause this (Explosive Getaway is one).
When a creature is exiled thanks to Explosive Getaway:
6 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Explosive Getaway is one).
anything deals noncombat damage — 3,068 cards in the game can cause this (Explosive Getaway is one).
When Explosive Getaway deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Explosive Getaway is one).
When Explosive Getaway is cast:
424 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Explosive Getaway is one).
When an artifact enters thanks to Explosive Getaway:
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Explosive Getaway is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Explosive Getaway is one).
When a creature leaves the battlefield thanks to Explosive Getaway:
25 other cards care about it too. These are the ones with the most connections.
an artifact enters the battlefield — 4,643 cards in the game can cause this (Explosive Getaway is one).
When an artifact enters thanks to Explosive Getaway:
54 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Explosive Getaway is one).
When a creature enters thanks to Explosive Getaway:
30 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Explosive Getaway is one).
26 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Explosive Getaway is one).
307 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Explosive Getaway is one).
25 other cards care about it too. These are the ones with the most connections.