Fade Away

Fade Away

Sorcery

Mana cost: {2}{U}

How we read this card

For each creature, its controller sacrifices a permanent of their choice unless they pay {1}.

on-cast —

Causes: sacrifice a permanent, a permanent is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

a nontoken permanent is sacrificed — 108 cards in the game can cause this (Fade Away is one).

When a permanent is sacrificed thanks to Fade Away:

  1. Tergrid, God of Fright // Tergrid's Lantern — brings a card back
  2. It That Betrays — brings a card back
  3. Nazgûl Battle-Mace — brings a card back

2 other cards care about it too. These are the ones with the most connections.

a permanent is sacrificed — 109 cards in the game can cause this (Fade Away is one).

When a permanent is sacrificed thanks to Fade Away:

  1. Merchant of Venom — puts a +1/+1 counter on itself
  2. Carmen, Cruel Skymarcher — puts a +1/+1 counter on itself
  3. Mayhem Devil — deals 1 damage
  4. Mazirek, Kraul Death Priest — puts a counter on a creature

16 other cards care about it too. These are the ones with the most connections.

a permanent in a graveyard — 173 cards in the game can cause this (Fade Away is one).

Fade Away puts cards into the graveyard that:

  1. Nezumi Freewheeler // Hideous Fleshwheeler — can bring back
  2. Cache Grab — can bring back
  3. Neyam Shai Murad — can bring back
  4. Seed of Hope — can bring back
  5. Rapid Rescue — can bring back
  6. Wasteful Harvest — can bring back
  7. Wrenn and Realmbreaker — can bring back

120 other cards care about it too. These are the ones with the most connections.

a nontoken permanent is put into a graveyard from the battlefield — 173 cards in the game can cause this (Fade Away is one).

  1. Liability — When a permanent is put into a graveyard from the battlefield thanks to Fade Away, Liability makes a player lose 1 life

1 other card cares about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 174 cards in the game can cause this (Fade Away is one).

When a permanent is put into a graveyard from the battlefield thanks to Fade Away:

  1. Prince of Thralls — brings a card back
  2. Kothophed, Soul Hoarder — draws you 1 card
  3. Last Laugh — deals 1 damage
  4. Sarulf, Realm Eater — puts a +1/+1 counter on itself
  5. Patron of the Nezumi — makes each opponent lose 1 life

3 other cards care about it too. These are the ones with the most connections.

a permanent leaves the battlefield — 315 cards in the game can cause this (Fade Away is one).

  1. Super Shredder — When a permanent leaves the battlefield thanks to Fade Away, Super Shredder puts a +1/+1 counter on itself

1 other card cares about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Fade Away is one).

When Fade Away is cast:

  1. Death to Our Enemies — makes a token
  2. Spellweaver Volute — copies a spell
  3. Lilah, Undefeated Slickshot — gets +1/+1
  4. Niblis of Frost — gets +1/+1
  5. Primeval Bounty — puts 3 counters on a creature
  6. Tetsuko Umezawa, Pursuer — gets +1/+1
  7. Thor, God of Thunder — deals that spell's mana value damage
  8. Krile Baldesion — brings a card back
  9. Summon: Good King Mog XII — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Fade Away is one).

  1. Heart-Shaped Herb — Fade Away puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Enlightened Confidant — Fade Away puts cards into the graveyard that Enlightened Confidant can bring back
  3. Merfolk Windrobber — Fade Away fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

441 other cards care about it too. These are the ones with the most connections.