edhseer Commander synergy, explained
Land
Add {R}. This land deals 1 damage to you.
activated {T} — adds 1 mana
activated {T} — deals 1 damage
Draw a card.
activated {2}{R}, {T}, Discard a card —
activated {2}{R}, {T}, Discard a card — draws you 1 card
Causes: anything deals noncombat damage, discard a card, draw a card.
Cares about: nothing.
a land enters the battlefield — 1,560 cards in the game can cause this (Fogwell's Gym is one).
When Fogwell's Gym enters:
199 other cards care about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Fogwell's Gym is one).
When Fogwell's Gym makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Fogwell's Gym is one).
When Fogwell's Gym deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Fogwell's Gym is one).
When Fogwell's Gym makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Fogwell's Gym is one).
When Fogwell's Gym makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Fogwell's Gym is one).
434 other cards care about it too. These are the ones with the most connections.