edhseer Commander synergy, explained
Enchantment
Mana cost: {3}{B}{B}
If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.
static — brings a card back
static —
If a card would be put into your graveyard from anywhere, exile that card instead.
Causes: anything leaves a graveyard, a player loses the game.
Cares about: a card in a graveyard.
a player loses the game — 41 cards in the game can cause this (Forbidden Crypt is one).
5 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Forbidden Crypt is one).
When Forbidden Crypt leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Forbidden Crypt is one).
When Forbidden Crypt is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Forbidden Crypt is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Forbidden Crypt is one).
When Forbidden Crypt enters:
59 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Forbidden Crypt is one).
7,579 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Forbidden Crypt is one).
20 other cards care about it too. These are the ones with the most connections.